Ejemplo n.º 1
0
        public ResQueueEngine(string endpoint)
        {
            _log.DebugFormat("[ResQueueEngine] Starting at {0}...", endpoint);

            const int bufferSize = 11;

            TimeSpan reaperForDeadTasksInterval = TimeSpan.FromSeconds(2);

            var buffer = new MultiWriterSingleReaderBuffer(bufferSize);
            _acceptor = new QueueRequestAcceptor(buffer);

            //important: socket needs to be created on request processor main thread.
            Func<ResGateway> gatewayFactory = () => new SingleThreadedZeroMqGateway(endpoint, reaperForDeadTasksInterval);
            _processor = new RequestProcessor(gatewayFactory, buffer);
            _processor.Start();

            _log.Debug("[ResQueueEngine] Started.");
        }
Ejemplo n.º 2
0
        private void start(string endpoint)
        {
            if (_isDisabled)
            {
                _log.Warn("[ResPublishEngine] ResPublishEngine is disabled. Requested clients will be dummies, and will immediately return default values instead of committing events.");
                return;
            }

            _log.Debug("[ResPublishEngine] Starting...");

            const int bufferSize = 11;

            TimeSpan reaperForDeadTasksInterval = TimeSpan.FromSeconds(2);

            var buffer = new MultiWriterSingleReaderBuffer(bufferSize);
            _acceptor = new CommitRequestAcceptor(buffer);

            //important: socket needs to be created on request processor main thread.
            Func<ResGateway> gatewayFactory = () => new SingleThreadedZeroMqGateway(endpoint, reaperForDeadTasksInterval);
            _processor = new RequestProcessor(gatewayFactory, buffer);
            _processor.Start();

            _log.Debug("[ResPublishEngine] Started.");
        }