Ejemplo n.º 1
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 public ProvisioningController(OverridableSettings settings, LagOppstillingService lagOppstillingService, CurrentMatchProvider currentMatchProvider, TilgangsKontroll tilgangsKontroll)
 {
     _settings = settings;
     _lagOppstillingService = lagOppstillingService;
     _currentMatchProvider = currentMatchProvider;
     _tilgangsKontroll = tilgangsKontroll;
 }
Ejemplo n.º 2
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 public GameService(DataContextFactory dataContextFactory, GameStateService gameState, CurrentMatchProvider currentMatchProvider, GameEventPublisher eventPublisher, OverridableSettings settings)
 {
     _dataContextFactory = dataContextFactory;
     _gameState = gameState;
     _currentMatchProvider = currentMatchProvider;
     _eventPublisher = eventPublisher;
     _settings = settings;
 }
Ejemplo n.º 3
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 public GameService(DataContextFactory dataContextFactory, GameStateService gameState, CurrentMatchProvider currentMatchProvider, GameEventPublisher eventPublisher, OverridableSettings settings)
 {
     _dataContextFactory   = dataContextFactory;
     _gameState            = gameState;
     _currentMatchProvider = currentMatchProvider;
     _eventPublisher       = eventPublisher;
     _settings             = settings;
 }
Ejemplo n.º 4
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 public AdminController(GameStateService gameStateService, OverridableSettings appSettings, TilgangsKontroll tilgangsKontroll, PosisjonsService posisjonsService, ExcelImport excelImport, KmlToExcelPoster kmlToExcelPoster, ExcelWriter excelWriter, ExcelExport excelExport, DataContextFactory dataContextFactory, CurrentMatchProvider matchProvider)
 {
     _gameStateService = gameStateService;
     _appSettings = appSettings;
     _tilgangsKontroll = tilgangsKontroll;
     _posisjonsService = posisjonsService;
     _excelImport = excelImport;
     _kmlToExcelPoster = kmlToExcelPoster;
     _excelWriter = excelWriter;
     _excelExport = excelExport;
     _dataContextFactory = dataContextFactory;
     _matchProvider = matchProvider;
 }
Ejemplo n.º 5
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 public GameStateService(DataContextFactory dataContextFactory, CurrentMatchProvider currentMatchProvider)
 {
     _dataContextFactory = dataContextFactory;
     _currentMatchProvider = currentMatchProvider;
 }
 public GameStateService(DataContextFactory dataContextFactory, CurrentMatchProvider currentMatchProvider)
 {
     _dataContextFactory   = dataContextFactory;
     _currentMatchProvider = currentMatchProvider;
 }