Ejemplo n.º 1
0
        public static void DrawBox(PointF p, float h, float width, float length, string label, bool rotate90, DrawRef drawRef, Color color)
        {
            GLUtility.GoToVehicleCoordinates(h, p, rotate90);
            RectangleF r = new RectangleF();

            if (drawRef == DrawRef.RearAxle)
            {
                r = new RectangleF(-width / 2, 0, width, length);
            }
            else if (drawRef == DrawRef.Center)
            {
                r = new RectangleF(-width / 2, -length / 2, width, length);
            }
            else if (drawRef == DrawRef.BottomCorner)
            {
                r = new RectangleF(0, 0, width, length);
            }
            GLPen pen = new GLPen(color, 1.0f);

            GLUtility.DrawRectangle(pen, r);
            GLUtility.DrawLine(pen, r.Left + 0.2f, r.Bottom - r.Width / 2, r.Left + r.Width / 2, r.Bottom - .2f);
            GLUtility.DrawLine(pen, r.Right - 0.2f, r.Bottom - r.Width / 2, r.Right - r.Width / 2, r.Bottom - .2f);
            if (label != "")
            {
                GLUtility.DrawString(label, new Font("verdana", 1.0f), Color.Black, r.Location);
            }
            GLUtility.ComeBackFromVehicleCoordinates();
        }
Ejemplo n.º 2
0
        public static void DrawCluster(PointF p, float h, float width, string label, bool rotate90)
        {
            GLUtility.GoToVehicleCoordinates(h, p, rotate90);
            GLPen pen = new GLPen(Color.Blue, 1.0f);

            GLUtility.DrawLine(pen, -width / 2, 0, width / 2, 0);
            GLUtility.DrawLine(pen, 0, .1f, 0, -.1f);
            if (label != "")
            {
                GLUtility.DrawString(label, new Font("verdana", 1.0f), Color.Black, new PointF(0, 0));
            }
            GLUtility.ComeBackFromVehicleCoordinates();
        }
Ejemplo n.º 3
0
        /*	public static void DrawCar(PointF rearAxle, float h, int txid)
         *      {
         *
         *              //the rear axle point is just the center of the car in x and the rear of the car in y
         *              PointF carPoint = new PointF(rearAxle.X - (carWidth / 2), rearAxle.Y);
         *              GLUtility.GoToVehicleCoordinates(h, carPoint);
         *              RectangleF r = new RectangleF(0, 0, carWidth, carHeight);
         *              GLPen pen = new GLPen(Color.LightBlue, 1.0f);
         *              GLUtility.FillTexturedRectangle(txid, r);
         *              GLUtility.ComeBackFromVehicleCoordinates();
         *      }
         */

        //0 degree heading means positive X and means EAST
        public static void DrawCar(PointF rearAxle, float h, Color color, string label, bool rotate90, Color labelColor)
        {
            float carWidth      = (float)TahoeParams.T;
            float carIMUtoFront = (float)(TahoeParams.FL - TahoeParams.IL);
            float carHeight     = (float)TahoeParams.VL;
            //the rear axle point is just the center of the car in x and the rear of the car in y
            PointF IMU = new PointF(rearAxle.X, rearAxle.Y);

            GLUtility.GoToVehicleCoordinates(h, IMU, rotate90);
            RectangleF r   = new RectangleF(-carWidth / 2, carIMUtoFront - carHeight, carWidth, carHeight);
            GLPen      pen = new GLPen(color, 1.0f);

            GLUtility.DrawRectangle(pen, r);
            GLUtility.DrawLine(pen, r.Left + 0.2f, r.Bottom - r.Width / 2, r.Left + r.Width / 2, r.Bottom - .2f);
            GLUtility.DrawLine(pen, r.Right - 0.2f, r.Bottom - r.Width / 2, r.Right - r.Width / 2, r.Bottom - .2f);
            if (label != "")
            {
                GLUtility.DrawString(label, new Font("verdana", 1.0f), labelColor, new PointF(+.20f, 0));
            }
            GLUtility.DrawCross(new GLPen(Color.Pink, 1.0f), new PointF(0, 0), r.Width / 2);
            GLUtility.ComeBackFromVehicleCoordinates();
        }