Ejemplo n.º 1
0
        public static BatchCollection CreateSpriteBatch(SpriteBatchInfo info, IEnumerable <BetterSprite> data)
        {
            BatchCollection result = new BatchCollection();

            BetterSprite[] container = data.ToArray();

            int batchSize = (int)info.BatchSize;
            int total     = data.Count();

            if (total < batchSize)
            {
                result.Batches.Add(CreateBatch(info.Execution, new Span <BetterSprite>(container)));
                return(result);
            }

            int maxBatches = total / batchSize;

            int i = 0;

            for (; i < maxBatches; i++)
            {
                var span = new Span <BetterSprite>(container, i * batchSize, batchSize);
                result.Batches.Add(CreateBatch(info.Execution, span));
            }

            if (i < total)
            {
                int remaining = total - (maxBatches * batchSize);
                var span      = new Span <BetterSprite>(container, i * batchSize, remaining);

                result.Batches.Add(CreateBatch(info.Execution, span));
            }

            return(result);
Ejemplo n.º 2
0
 public static BatchCollection CreateSpriteBatch(SpriteBatchInfo info, params BetterSprite[] data)
 {
     return(CreateSpriteBatch(info, data as IEnumerable <BetterSprite>));
 }