Inheritance: ShaderVariableI
Ejemplo n.º 1
0
        public override ShaderVariableI Variable(string name)
        {
            // Try to find existing variable
            foreach (var variable in variables)
            {
                if (variable.Name == name)
                {
                    return(variable);
                }
            }

            // Otherwise add a variable instance
            for (int i = 0; i != program.UniformCount; ++i)
            {
                if (program.GetUniformName(i) == name)
                {
                    var newVariable = new ShaderVariable(program, i, name);
                    variables.Add(newVariable);
                    return(newVariable);
                }
            }

            Debug.ThrowError("Shader", string.Format("Shader variable '{0}' does not exist", name));
            return(null);
        }
Ejemplo n.º 2
0
        public override ShaderVariableI Variable(string name)
        {
            // Try to find existing variable
            foreach (var variable in variables)
            {
                if (variable.Name == name) return variable;
            }

            // Otherwise add a variable instance
            for (int i = 0; i != program.UniformCount; ++i)
            {
                if (program.GetUniformName(i) == name)
                {
                    var newVariable = new ShaderVariable(program, i, name);
                    variables.Add(newVariable);
                    return newVariable;
                }
            }

            Debug.ThrowError("Shader", string.Format("Shader variable '{0}' does not exist", name));
            return null;
        }