private void _ToBattle()
        {
            var status = new BattleCasterStatus(_Binder, _Player, _Map, _Player.GetBattleCaster());

            status.NextEvent   += _ToCast;
            status.DisarmEvent += _ToDone;
            _SetStatus(status);
        }
Ejemplo n.º 2
0
 public void Battle()
 {
     BattleEvent(_Player.GetBattleCaster());
 }