Ejemplo n.º 1
0
        public override void WriteMembers(SR1_Writer writer)
        {
            numAniTextures.Write(writer);

            if (numAniTextures.Value > 0)
            {
                aniTexInfo.Write(writer);
            }
        }
Ejemplo n.º 2
0
        public override void WriteMembers(SR1_Writer writer)
        {
            eventNumber.Write(writer);
            numInstances.Write(writer);
            numActions.Write(writer);
            processingPuppetShow.Write(writer);
            eventVariables.Write(writer);
            instanceList.Write(writer);
            conditionalList.Write(writer);
            actionList.Write(writer);

            instancePointers.Write(writer);
            conditionalPointers.Write(writer);
            actionPointers.Write(writer);
            instances.Write(writer);
            conditionals.Write(writer);
            actions.Write(writer);
        }
Ejemplo n.º 3
0
 public override void WriteMembers(SR1_Writer writer)
 {
     Properties.Write(writer);
     totalProjectiles.Write(writer);
     data.Write(writer);
 }
Ejemplo n.º 4
0
 public override void WriteMembers(SR1_Writer writer)
 {
     keyListPointers.Write(writer);
 }
Ejemplo n.º 5
0
 public override void WriteMembers(SR1_Writer writer)
 {
     numPuzzles.Write(writer);
     eventInstances.Write(writer);
 }