public static T DontUnload <T>(T obj) where T : Object { return(UnityObjectExtensions.DontUnload(obj)); }
public static T DontDestroy <T>(T obj) where T : Object { return(UnityObjectExtensions.DontDestroy(obj)); }
public static T DontUnload <T>(T obj) where T : Object { return(UnityObjectExtensions.DontUnload(obj)); }
public static T DontDestroy <T>(T obj) where T : Object { return(UnityObjectExtensions.DontDestroy(obj)); }