Ejemplo n.º 1
0
 public P3 normal(P3 p)
 {
     P3 v2 = p.sub(this.center);
     return v2.scale(1 / radius);
 }
Ejemplo n.º 2
0
        //public static SceneObject shootRay(Ray r, out double d)
        //{
        //    float dist;
        //    SceneObject obj = closest(r);
        //    if (obj == null)
        //    {
        //        return null;
        //    }
        //    dist = obj.distance(r);
        //    if (dist == infinity)
        //    {
        //        return null;
        //    }
        //    else
        //    {
        //        return obj;
        //    }
        //}
        //public static SceneObject closest(Ray ray)
        //{
        //    SceneObject sceneObj = null;
        //    float dist, smallestDist = infinity;
        //    foreach (SceneObject obj in objects)
        //    {
        //        if ((dist = obj.distance(ray)) <= smallestDist)
        //        {
        //            smallestDist = dist;
        //            sceneObj = obj;
        //        }
        //    }
        //    return sceneObj;
        //}
        public void noName()
        {
            for (int i = 0; i < size; i++)
            {
                for (int j = 0; j < size; j++)
                {
                    float size1 = size;
                    P3 p = new P3(i / size1 * 2.0f - 1, 0, j / size1 * 2.0f - 1);
                    Ray r = new Ray(camera, p.sub(camera).normalize());
                    float distance = sphere.intersect(r);
                    if (distance != -1)
                    {
                        P3 sp = r.travel(distance);
                        P3 n = sphere.normal(sp);
                        float intensity = n.dotProduct(direction);
                        if (intensity < 0)
                        {
                            intensity = 0;
                        }

                        pixels[i, j] = directional.scalarMultiply(intensity);

                    }
                    else
                    {
                        pixels[i, j] = new RColor(0, 0, 0);
                    }

                }
            }
            panel.Refresh();
        }