Ejemplo n.º 1
0
        public async Task <string> FixMissingUserIds()
        {
            var itemRepo = new PlayerRepository("E:\\git\\Ravenfall\\Data\\Repositories");
            var players  = itemRepo.All();

            var key = "";

            if (httpContext != null && httpContext.Session.Keys.Contains("twitch_access_token"))
            {
                var str = httpContext.Session.GetString("twitch_access_token");
                if (!string.IsNullOrEmpty(str))
                {
                    key = str;
                }
            }

            if (string.IsNullOrEmpty(key))
            {
                return("nope");
            }

            var queue = new Queue <PlayerDefinition>(players
                                                     .Where(x => string.IsNullOrEmpty(x.UserId) && !x.Name.StartsWith("Player ")));
            var batchList     = new List <PlayerDefinition>();
            var completedList = new List <PlayerDefinition>();

            while (queue.Count > 0 || batchList.Count > 0)
            {
                if (batchList.Count == 100 || (batchList.Count > 0 && queue.Count == 0))
                {
                    var query    = string.Join("&", batchList.Select(x => "login="******"https://api.twitch.tv/helix/users?" + query,
                        key);

                    var result = JSON.Parse <TwitchUserListResponse>(response);

                    foreach (var item in batchList)
                    {
                        var info = result.Data.FirstOrDefault(x =>
                                                              x.Login.Equals(item.Name, StringComparison.InvariantCultureIgnoreCase));
                        if (info == null)
                        {
                            continue;
                        }
                        item.UserId = info.Id;
                        completedList.Add(item);
                    }

                    batchList.Clear();
                }
                else
                {
                    if (queue.Count == 0)
                    {
                        break;
                    }
                    batchList.Add(queue.Dequeue());
                }
            }

            itemRepo.UpdateMany(completedList);
            itemRepo.Save();

            return("yes");
        }
Ejemplo n.º 2
0
        public async Task <string> ImportJsonDatabaseAsync()
        {
            var itemRepo = new PlayerRepository("E:\\git\\Ravenfall\\Data\\Repositories");

            try
            {
                var db       = dbProvider.Get();
                var zerratar = await db.User.FirstOrDefaultAsync(x => x.UserId == "72424639");

                if (zerratar == null)
                {
                    zerratar          = new User();
                    zerratar.Id       = Guid.NewGuid();
                    zerratar.UserId   = "72424639";
                    zerratar.UserName = "******";
                    zerratar.Created  = DateTime.UtcNow;
                    await db.User.AddAsync(zerratar);
                }

                var players = itemRepo.All();

                foreach (var player in players)
                {
                    if (player.Name.StartsWith("Player "))
                    {
                        continue;
                    }
                    if (string.IsNullOrEmpty(player.UserId))
                    {
                        continue;                                      // MUST HAVE A USERID!!
                    }
                    var user = await db.User
                               .Include(x => x.CharacterUser)
                               .FirstOrDefaultAsync(x => x.UserId == player.UserId);

                    if (user == null)
                    {
                        user = new User
                        {
                            Id       = Guid.NewGuid(),
                            UserName = player.Name,
                            UserId   = player.UserId,
                            Created  = DateTime.UtcNow
                        };
                        await db.User.AddAsync(user);
                    }

                    if (user.CharacterUser?.FirstOrDefault(x => !x.Local) != null)
                    {
                        continue; // we already have a global character
                    }

                    var resources = new Resources
                    {
                        Id    = Guid.NewGuid(),
                        Coins = (decimal)player.SkillResources.Coins.Value,
                        Ore   = (decimal)player.SkillResources.Mining.Value,
                        Wheat = (decimal)player.SkillResources.Farming.Value,
                        Fish  = (decimal)player.SkillResources.Fishing.Value,
                        Wood  = (decimal)player.SkillResources.Woodcutting.Value
                    };
                    await db.Resources.AddAsync(resources);

                    var skills = new Skills
                    {
                        Id          = Guid.NewGuid(),
                        Attack      = player.CombatStats.Attack.Experience,
                        Defense     = player.CombatStats.Defense.Experience,
                        Strength    = player.CombatStats.Strength.Experience,
                        Health      = player.CombatStats.Health.Experience,
                        Woodcutting = player.SkillStats.Woodcutting.Experience,
                        Fishing     = player.SkillStats.Fishing.Experience,
                        Mining      = player.SkillStats.Mining.Experience,
                        Crafting    = player.SkillStats.Crafting.Experience,
                        Cooking     = player.SkillStats.Cooking.Experience,
                        Farming     = player.SkillStats.Farming.Experience,
                        Sailing     = player.SkillStats.Sailing.Experience
                    };
                    await db.Skills.AddAsync(skills);

                    var appearance = DataMapper.Map <DataModels.Appearance, PlayerAppearanceDefinition>(player.Appearance);
                    appearance.Id = Guid.NewGuid();
                    await db.Appearance.AddAsync(appearance);

                    var statistics = DataMapper.Map <DataModels.Statistics, Statistics>(player.Statistics);
                    statistics.Id = Guid.NewGuid();
                    await db.Statistics.AddAsync(statistics);

                    var character = new Character
                    {
                        Id           = Guid.NewGuid(),
                        StatisticsId = statistics.Id,
                        Statistics   = statistics,
                        OriginUserId = zerratar.Id,
                        OriginUser   = zerratar,
                        UserId       = user.Id,
                        User         = user,
                        Created      = DateTime.UtcNow,
                        Revision     = 0,
                        Name         = player.Name,
                        Resources    = resources,
                        ResourcesId  = resources.Id,
                        Appearance   = appearance,
                        AppearanceId = appearance.Id,
                        Skills       = skills,
                        SkillsId     = skills.Id,
                        Local        = false,
                    };

                    await db.Character.AddAsync(character);

                    foreach (var equip in player.Inventory.Equipped)
                    {
                        var invItem = new DataModels.InventoryItem
                        {
                            Id          = Guid.NewGuid(),
                            ItemId      = equip.Id,
                            Character   = character,
                            CharacterId = character.Id,
                            Amount      = 1,
                            Equipped    = true
                        };

                        await db.InventoryItem.AddAsync(invItem);
                    }

                    foreach (var inv in player.Inventory.Backpack)
                    {
                        var invItem = new DataModels.InventoryItem
                        {
                            Id          = Guid.NewGuid(),
                            ItemId      = inv.Id,
                            Character   = character,
                            CharacterId = character.Id,
                            Amount      = 1,
                            Equipped    = false
                        };

                        await db.InventoryItem.AddAsync(invItem);
                    }

                    await db.SaveChangesAsync();
                }

                return("yes");
            }
            catch (Exception exc)
            {
                return("no");
            }
        }