/// <summary>
 /// Initializes the ServerNetwork.
 /// </summary>
 /// <param name="applicationController"></param>
 /// <param name="maximumUser"></param>
 /// <param name="iPAddress"></param>
 /// <param name="port"></param>
 public ServerNetwork(ApplicationController applicationController, int maximumUser, IPAddress iPAddress, int port)
     : base(applicationController)
 {
     this.MaximumUser = maximumUser;
     this.IPAddress = iPAddress;
     this.Port = port;
 }
 public MultiplayerModeClientView(ApplicationController applicationController)
 {
     InitializeComponent();
     this.ApplicationController = applicationController;
     this.clientJoinGameRoomWidget1.Initialize(this.ApplicationController);
     this.multiplayerChatWidget1.Initialize(this.ApplicationController);
 }
        /// <summary>
        /// WarningView constructor.
        /// </summary>
        /// <param name="applicationController"></param>
        /// <param name="bootFailures"></param>
        public WarningView(ApplicationController applicationController, List<String> bootFailures)
        {
            InitializeComponent();
            this.ApplicationController = applicationController;

            this.listBoxBootFailures.DataSource = bootFailures;
            this.listBoxBootFailures.Refresh();
        }
 public void Initialize(ApplicationController applicationController)
 {
     this.ApplicationController = applicationController;
     foreach(IPAddress ipAddress in this.ApplicationController.GetAvailableHosts())
     {
         this.comboBoxIps.Items.Add(ipAddress);
     }
 }
 public MultiplayerModeHostView(ApplicationController applicationController, BindingList<Map> mapList)
 {
     InitializeComponent();
     this.ApplicationController = applicationController;
     this.manageMapMultiplayerHostWidget1.Initialize(this.ApplicationController, mapList);
     this.hostConfigurationWidget1.Initialize(this.ApplicationController);
     this.multiplayerChatWidget1.Initialize(this.ApplicationController);
 }
 public SingleplayerModeView(ApplicationController applicationController, BindingList<Map> mapList)
 {
     InitializeComponent();
     this.ApplicationController = applicationController;
     this.MapList = mapList;
     this.manageMapWidget1.SetMapBinding(this.MapList);
     this.RestartAfterClose = true;
     this.BringToFront();
 }
        public ClientNetwork(ApplicationController applicationController, IPAddress ipAddressServer, int portServer, IPAddress ipAddressClient, int portClient)
            : base(applicationController)
        {
            this.IPAddressServer = ipAddressServer;
            this.PortServer = portServer;
            this.IPAddressClient = ipAddressClient;
            this.PortClient = portClient;

            this.ClientAsServer = null;
            this.ServerSocketReceiveData = null;
            this.ServerSocketSendData = null;
        }
Ejemplo n.º 8
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 public StartView(ApplicationController applicationController, int mapCount)
 {
     InitializeComponent();
     this.ApplicationController = applicationController;
     this.aboutWidget.Visible = true; // Default
     this.MapCount = mapCount;
     if (!this.HasPublishedMaps())
     {
         ToolTip ToolTip1 = new ToolTip();
         ToolTip1.SetToolTip(this.rMenuButtonSingleplayerMode, "In order to use the singleplayer mode at least one map is required.");
     }
 }
        /// <summary>
        /// SingleplayerModeGameView constructor.
        /// </summary>
        /// <param name="applicationController"></param>
        /// <param name="car"></param>
        /// <param name="map"></param>
        public SingleplayerModeGameView(ApplicationController applicationController, Car car, Map map)
        {
            InitializeComponent();
            this.ApplicationController = applicationController;
            this.Car = car;
            this.Map = map;
            this.RawMapGrid = this.Map.GetDrawMapGrid();
            this.DrawUtility = new DrawUtility();

            this.CustomInitializeComponent();
            this.Refresh();

            this.RunGame();
        }
        public MapCreatorView(ApplicationController applicationController)
        {
            InitializeComponent();
            this.applicationController = applicationController;

            this.openFileDialogLoadMapSettings.InitialDirectory = this.applicationController.GetApplicationRootPath();
            this.openFileDialogLoadMapPicture.InitialDirectory = this.applicationController.GetApplicationRootPath();
            this.folderBrowserDialogWholeMap.SelectedPath = this.applicationController.GetApplicationRootPath();

            this.CarStartPositions = new BindingList<Node>();
            this.listBoxStartpositions.DataSource = this.CarStartPositions;
            this.listBoxStartpositions.ValueMember = "ListDisplay";

            this.RoundFinishedPositions = new BindingList<Node>();
            this.listBoxEndpositions.DataSource = this.RoundFinishedPositions;
            this.listBoxEndpositions.ValueMember = "ListDisplay";

            this.ForbiddenPositions = new BindingList<Node>();
            this.listBoxForbiddenPositions.DataSource = this.ForbiddenPositions;
            this.listBoxForbiddenPositions.ValueMember = "ListDisplay";
        }
 internal void Initialize(ApplicationController applicationController, BindingList<Map> mapList)
 {
     this.ApplicationController = applicationController;
     this.manageMapWidget1.SetMapBinding(mapList);
 }
Ejemplo n.º 12
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 static void Main(string[] applicationArguments)
 {
     Application.EnableVisualStyles();
     Application.SetCompatibleTextRenderingDefault(false);
     ApplicationController applicationController = new ApplicationController(applicationArguments);
 }
Ejemplo n.º 13
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 public Network(ApplicationController applicationController)
 {
     this.ApplicationController = applicationController;
     this.IsActive = false;
 }
 public RepairSuccessfulView(ApplicationController applicationController)
 {
     InitializeComponent();
     this.ApplicationController = applicationController;
 }
 public void Initialize(ApplicationController applicationController)
 {
     this.ApplicationController = applicationController;
     this.textBoxIpServer.Text = "";
 }