public void Load(KdtreeAsset treeasset) { if (treeasset != null) { float time = Time.realtimeSinceStartup; Simulator.Instance.CreateKdtreeFromAsset(treeasset); this.asset = treeasset; } }
public void CreateKdtreeFromAsset(KdtreeAsset asset) { if (asset != null) { this.kdTree_ = asset.CopythisToKdtree(this.obstacles_); } else { Debug.LogError("KdtreeAsset is Null"); } }