Ejemplo n.º 1
0
        public static RVIShape CreatePolygon(RVIVector2[] vertexList, int color32)
        {
            RVIShape result = new RVIShape();

            result.Color32 = color32;
            result.VertexList.AddRange(vertexList);
            return(result);
        }
Ejemplo n.º 2
0
        public static RVIShape CreateLine(RVIVector2 posA, RVIVector2 posB, int color32)
        {
            RVIShape result = new RVIShape();

            result.VertexList.Add(posA);
            result.VertexList.Add(posB);

            result.Color32 = color32;

            return(result);
        }
Ejemplo n.º 3
0
        public static RVIShape CreateRect(RVIRectangle rect, int color32)
        {
            RVIVector2 v1 = new RVIVector2(rect.x, rect.y);
            RVIVector2 v2 = new RVIVector2(rect.x + rect.w, rect.y);
            RVIVector2 v3 = new RVIVector2(rect.x + rect.w, rect.y + rect.h);
            RVIVector2 v4 = new RVIVector2(rect.x, rect.y + rect.h);

            RVIShape result = new RVIShape();

            result.VertexList.Add(v1);
            result.VertexList.Add(v2);
            result.VertexList.Add(v3);
            result.VertexList.Add(v4);
            result.VertexList.Add(v1);
            result.VertexList.Add(v4);
            result.VertexList.Add(v3);
            result.VertexList.Add(v2);

            result.Color32 = color32;

            return(result);
        }