public void Read(Reader reader) { X.Low = reader.ReadUInt16(); X.High = reader.ReadInt16(); Y.Low = reader.ReadUInt16(); Y.High = reader.ReadInt16(); }
internal void Read(Reader reader) { X.Low = reader.ReadUInt16(); X.High = reader.ReadInt16(); Y.Low = reader.ReadUInt16(); Y.High = reader.ReadInt16(); }
public Model(Reader reader) { if (!reader.ReadBytes(4).SequenceEqual(MAGIC)) { throw new Exception("Invalid config file header magic"); } for (int a = 0; a < 256; a++) { MySin[a] = -Math.Sin(a * Math.PI / 128); MyCos[a] = Math.Cos(a * Math.PI / 128); } TexturePosCount = reader.ReadUInt16(); for (int i = 0; i < TexturePosCount; i++) { TexturePositions.Add(new TexturePosition(reader)); } FaceCount = reader.ReadInt16(); for (int i = 0; i < FaceCount; ++i) { //Faces.Add(reader.ReadInt16()); Faces.Add(new Face(reader)); } VertexCount = reader.ReadUInt16(); //FIX THIS //if (VertexCount == 1) //{ int newcnt = (int)((reader.BaseStream.Length - reader.BaseStream.Position) / 4) / 6; for (int i = 0; i < newcnt; i++) { Vertices.Add(new Vertex(reader)); } WeirdOne = true; /*} * else * { * for (int i = 0; i < VertexCount; i++) * { * Vertices.Add(new Vertex(reader)); * } * }*/ //Console.WriteLine("File Size: " + reader.BaseStream.Length + " Reader Pos: " + reader.BaseStream.Position + " Data Left: " + (reader.BaseStream.Length - reader.BaseStream.Position)); }
public Animation(Reader reader) { int spriteSheetCount = reader.ReadByte(); for (int i = 0; i < spriteSheetCount; ++i) { SpriteSheets.Add(reader.ReadString()); } var animationCount = reader.ReadInt16(); for (int i = 0; i < animationCount; ++i) { Animations.Add(new sprAnimation(reader)); } int collisionBoxCount = reader.ReadByte(); for (int i = 0; i < collisionBoxCount; ++i) { CollisionBoxes.Add(new sprHitbox(reader)); } reader.Close(); }
public Face(Reader reader) { X = reader.ReadInt16(); Y = reader.ReadInt16(); Z = reader.ReadInt16(); }