Ejemplo n.º 1
0
        public void AddPrefabPreview(RTPrefab prefab)
        {
            GameObject previewButton = _previewButtonPool.GetPooledObject();

            previewButton.name = "Preview_" + prefab.UnityPrefab.name;

            Image image = previewButton.GetComponent <Image>();

            if (image != null)
            {
                image.sprite = prefab.PreviewSprite;
            }

            RTPrefabPreviewButton previewBtnScript = previewButton.GetComponent <RTPrefabPreviewButton>();

            previewBtnScript.Prefab      = prefab;
            previewBtnScript.Text        = prefab.UnityPrefab.name;
            previewBtnScript.HoverEnter -= OnPrefabPreviewHoverEnter;
            previewBtnScript.HoverEnter += OnPrefabPreviewHoverEnter;
            previewBtnScript.HoverExit  -= OnPrefabPreviewHoverExit;
            previewBtnScript.HoverExit  += OnPrefabPreviewHoverExit;

            Button button = previewButton.GetComponent <Button>();

            if (button != null)
            {
                button.onClick.RemoveListener(OnPreviewButtonClicked);
                button.onClick.AddListener(OnPreviewButtonClicked);
            }
        }
Ejemplo n.º 2
0
 private void OnPreviewButtonClicked()
 {
     System.Collections.Generic.List <RaycastResult> hoveredUIElements = RTScene.Get.GetHoveredUIElements();
     if (hoveredUIElements.Count != 0)
     {
         foreach (RaycastResult uiElement in hoveredUIElements)
         {
             RTPrefabPreviewButton prefabPreviewBtn = uiElement.gameObject.GetComponent <RTPrefabPreviewButton>();
             if (prefabPreviewBtn != null)
             {
                 if (PrefabPreviewClicked != null)
                 {
                     PrefabPreviewClicked(prefabPreviewBtn.Prefab);
                 }
                 break;
             }
         }
     }
 }
Ejemplo n.º 3
0
        private void OnPreviewButtonClicked()
        {
            var hoveredUIElements = RTScene.Get.GetHoveredUIElements();

            if (hoveredUIElements.Count != 0)
            {
                foreach (var uiElement in hoveredUIElements)
                {
                    RTPrefabPreviewButton prefabPreviewBtn = uiElement.gameObject.GetComponent <RTPrefabPreviewButton>();
                    if (prefabPreviewBtn != null)
                    {
                        if (PrefabPreviewClicked != null)
                        {
                            PrefabPreviewClicked(prefabPreviewBtn.Prefab);
                        }
                        break;
                    }
                }
            }
        }