public ActionResult Upload(VerifyModel model, HttpPostedFileBase file)
        {

            if (file != null && file.ContentLength > 0)
            {
                try
                {
                    DirectoryInfo dir = new DirectoryInfo(ServerConfig.SAVE_OLD_GAMES_FOLDER);
                    if (!dir.Exists)
                        dir.Create();
                    string finalFile = Path.Combine(ServerConfig.SAVE_OLD_GAMES_FOLDER, "CompletedGame" + DateTime.UtcNow.ToString("yyyyMMddHHmmss") + ".xml");
                    file.SaveAs(finalFile);
                    var game = GameViewModel.deserializeGame(finalFile);
                    if (game != null)
                    {
                        GameServerViewModel.saveGameToDb(game);
                        try
                        {
                            FileInfo f3 = new FileInfo(finalFile);
                            //I want to keep a few uploaded games.
                            //if (f3.Exists)
                            //    f3.Delete();
                        }
                        catch { }
                        return Redirect("~/game/manage/" + game.IdForOnlineManagementUse.ToString().Replace("-", "") + "/" + game.GameId.ToString().Replace("-", ""));
                    }
                    else
                    {
                        model.Message = "No Game was uploaded.  Please make sure this file was generated from the RDNation Scoreboard.";
                        model.IsSuccessful = false;
                        return View(model);
                    }
                }
                catch (Exception e)
                {
                    Library.Classes.Error.ErrorDatabaseManager.AddException(e, e.GetType(), ErrorGroupEnum.Database);
                    string filePath = Path.Combine(ServerConfig.SAVE_OLD_GAMES_FOLDER, Path.GetFileName(file.FileName));
                    DirectoryInfo dir = new DirectoryInfo(ServerConfig.SAVE_OLD_GAMES_FOLDER);
                    if (!dir.Exists)
                        dir.Create();
                    file.SaveAs(filePath);
                }
            }
            model.Message = "Something happened with the intake of the game. Please try again later.";
            model.IsSuccessful = false;
            return View(model);
        }
 public ActionResult Upload()
 {
     VerifyModel model = new VerifyModel();
     model.IsSuccessful = true;
     return View(model);
 }