/// <summary>
 /// 建立新 Target 物件。
 /// </summary>
 /// <param name="target_id">target_id 屬性的初始值。</param>
 /// <param name="country_id">country_id 屬性的初始值。</param>
 /// <param name="product_type_id">product_type_id 屬性的初始值。</param>
 /// <param name="technology_id">technology_id 屬性的初始值。</param>
 public static Target CreateTarget(global::System.Int32 target_id, global::System.Int32 country_id, global::System.Int32 product_type_id, global::System.Int32 technology_id)
 {
     Target target = new Target();
     target.target_id = target_id;
     target.country_id = country_id;
     target.product_type_id = product_type_id;
     target.technology_id = technology_id;
     return target;
 }
 /// <summary>
 /// 將新物件加入 Target EntitySet 的方法已被取代。請考慮改為使用關聯的 ObjectSet&lt;T&gt; 屬性的 .Add 方法。
 /// </summary>
 public void AddToTarget(Target target)
 {
     base.AddObject("Target", target);
 }