Ejemplo n.º 1
0
 static void Init()
 {
     window = (PixelKit)EditorWindow.GetWindow(typeof(PixelKit));
     window.titleContent = new GUIContent(appName);
     window.minSize      = new Vector2(680, 710);       // default size, currently locked
     window.maxSize      = new Vector2(681, 711);
 }
Ejemplo n.º 2
0
        void SaveToSelectedImage()
        {
            if (selectedTexture == null)
            {
                return;
            }

            string path  = AssetDatabase.GetAssetPath(selectedTexture);
            var    bytes = canvas.EncodeToPNG();

            //Debug.Log(path);

            File.WriteAllBytes(path, bytes);
            AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
            wasModified = false;
            if (!window)
            {
                window = (PixelKit)EditorWindow.GetWindow(typeof(PixelKit));
            }
            window.titleContent = new GUIContent(appName);
        }
Ejemplo n.º 3
0
        }         // OnGUI

        void GUIEvents()
        {
            Event current = Event.current;

            bool altDown = false;

            //			bool ctrlDown=false;
            //			bool shiftDown=false;

            if (Event.current.alt)
            {
                altDown = true;
            }
            //if (Event.current.shift)	shiftDown = true;
            //if (Event.current.control)	ctrlDown = true;


            if (current.type == EventType.ScrollWheel)
            {
                if (altDown)                 // adjust alpha only
                {
                    paintColor1.a -= Mathf.Sign(current.delta.y) * mouseWheelSpeed;
                    paintColor1.a  = Mathf.Clamp01(paintColor1.a);
                }
                else                   // darken/lighten color
                {
                    paintColor1.r -= Mathf.Sign(current.delta.y) * mouseWheelSpeed;
                    paintColor1.g -= Mathf.Sign(current.delta.y) * mouseWheelSpeed;
                    paintColor1.b -= Mathf.Sign(current.delta.y) * mouseWheelSpeed;

                    paintColor1.r = Mathf.Clamp01(paintColor1.r);
                    paintColor1.g = Mathf.Clamp01(paintColor1.g);
                    paintColor1.b = Mathf.Clamp01(paintColor1.b);

                    CurrentCellOutlineRebuild();
                }
                HandleUtility.Repaint();
            }

            if (current.type == EventType.KeyDown)
            {
                switch (current.keyCode)
                {
                case KeyCode.X:                          // x key, swap colors
                    Color tempColor = paintColor1;
                    paintColor1 = paintColor2;
                    paintColor2 = tempColor;
                    current.Use();
                    CurrentCellOutlineRebuild();
                    break;

                case KeyCode.D:                          // d key, restore default colors
                    paintColor1 = Color.black;
                    paintColor2 = Color.white;
                    current.Use();
                    CurrentCellOutlineRebuild();
                    break;

                case KeyCode.I:                          // i key, invert color1
                    paintColor1.r = 1 - paintColor1.r;
                    paintColor1.g = 1 - paintColor1.g;
                    paintColor1.b = 1 - paintColor1.b;
                    current.Use();
                    CurrentCellOutlineRebuild();
                    break;

                case KeyCode.B:                          // b key, brush
                    toolbarMode = defaultToolBarMode;
                    current.Use();
                    break;

                case KeyCode.F:                          // f key, fill
                    toolbarMode = 2;
                    current.Use();
                    break;

                case KeyCode.Alpha1:                          // 1 = quick color slot 1
                    paintColor1 = quickColor1;
                    current.Use();
                    CurrentCellOutlineRebuild();
                    break;

                case KeyCode.Alpha2:                          // 2 = quick color slot 2
                    paintColor1 = quickColor2;
                    current.Use();
                    CurrentCellOutlineRebuild();
                    break;

                case KeyCode.Alpha3:                          // 3 = quick color slot 3
                    paintColor1 = quickColor3;
                    current.Use();
                    CurrentCellOutlineRebuild();
                    break;
                }
            }             // keypress



            // repaint after undo
            if (Event.current.type == EventType.ValidateCommand)
            {
                switch (Event.current.commandName)
                {
                case "UndoRedoPerformed":
                    HandleUtility.Repaint();
                    break;
                }
            }

            current = Event.current;
            // mouse buttons
            if (current.type == EventType.MouseDrag || current.type == EventType.MouseDown)
            {
                int x  = (int)(current.mousePosition.x - leftOffsetX);
                int y  = (int)(current.mousePosition.y - topOffsetY);
                int px = (int)(x / pixelSizeAdjust);
                int py = (int)((imageSize * pixelSizeAdjust - y) / pixelSizeAdjust);


                // check canvas bounds
                if (x >= 0 && x < imageSize * pixelSizeAdjust && y >= 0 && y < imageSize * pixelSizeAdjust)
                {
                    if (toolbarMode == 1)                   // Brush
                    {
                        switch (current.button)
                        {
                        case 0:                                 // left mouse button (paint)
                            Undo.RecordObject(canvas, "Paint " + px + "," + py);
                            canvas.SetPixel(px, py, paintColor1);

                            if (mirrorX)
                            {
                                canvas.SetPixel(imageSize - mirrorXOffset - px, py, paintColor1);
                            }

                            if (mirrorY)
                            {
                                canvas.SetPixel(px, imageSize - py, paintColor1);
                            }

                            if (mirrorX && mirrorY)
                            {
                                canvas.SetPixel(imageSize - mirrorXOffset - px, imageSize - 1 - py, paintColor1);
                            }


                            break;

                        case 2:                                 // middle mouse button (color pick)
                            paintColor1 = canvas.GetPixel(px, py);

                            break;

                        case 1:                                 // right mouse button (clear)
                            Undo.RecordObject(canvas, "Erase " + px + "," + py);

                            if (altDown)                                     // smart erase
                            {
                                if (Compare4Neighbours(px, py))
                                {
                                    Color32 smartEraseColor = canvas.GetPixel(px, py + 1);
                                    canvas.SetPixel(px, py, smartEraseColor);
                                    if (mirrorX)
                                    {
                                        canvas.SetPixel(imageSize - mirrorXOffset - px, py, smartEraseColor);
                                    }

                                    if (mirrorY)
                                    {
                                        canvas.SetPixel(px, imageSize - mirrorXOffset - py, smartEraseColor);
                                    }

                                    if (mirrorX && mirrorY)
                                    {
                                        canvas.SetPixel(imageSize - mirrorXOffset - px, imageSize - 1 - py, smartEraseColor);
                                    }
                                }
                                else                                           // use average instead

                                {
                                    Color32 smartEraseColor = GetAverageNeighbourColor4(px, py);
                                    canvas.SetPixel(px, py, smartEraseColor);
                                    if (mirrorX)
                                    {
                                        canvas.SetPixel(imageSize - mirrorXOffset - px, py, smartEraseColor);
                                    }

                                    if (mirrorY)
                                    {
                                        canvas.SetPixel(px, imageSize - mirrorXOffset - py, smartEraseColor);
                                    }

                                    if (mirrorX && mirrorY)
                                    {
                                        canvas.SetPixel(imageSize - mirrorXOffset - px, imageSize - 1 - py, smartEraseColor);
                                    }
                                }
                            }
                            else
                            {
                                canvas.SetPixel(px, py, clearColor);

                                if (mirrorX)
                                {
                                    canvas.SetPixel(imageSize - mirrorXOffset - px, py, clearColor);
                                }

                                if (mirrorY)
                                {
                                    canvas.SetPixel(px, imageSize - 1 - py, clearColor);
                                }

                                if (mirrorX && mirrorY)
                                {
                                    canvas.SetPixel(imageSize - mirrorXOffset - px, imageSize - 1 - py, clearColor);
                                }
                            }

                            break;
                        }
                    }



                    if (toolbarMode == 2)                   // floodfill
                    {
                        switch (current.button)
                        {
                        case 0:                                 // left mouse button
                            Undo.RecordObject(canvas, "Floodfill " + px + "," + py);
                            floodFill(px, py, canvas.GetPixel(px, py), paintColor1);
                            break;

                        case 2:                                 // middle mouse button
                            paintColor1 = canvas.GetPixel(px, py);
                            break;

                        case 1:                                 // right mouse button erase
                            Undo.RecordObject(canvas, "Erase " + px + "," + py);
                            canvas.SetPixel(px, py, paintColor2);
                            break;
                        }
                    }

                    canvas.Apply(false);
                    if (!wasModified)
                    {
                    }
                    {
                        if (!window)
                        {
                            window = (PixelKit)EditorWindow.GetWindow(typeof(PixelKit));
                        }
                        window.titleContent = new GUIContent(appName + "*");

                        wasModified = true;
                    }

                    if (automaticOutline)
                    {
                        DrawOutline();
                    }

                    HandleUtility.Repaint();
                }
            }

            // show mouse cursor pixel preview
            if (mouseCursorPixel)
            {
                int x  = (int)current.mousePosition.x - leftOffsetX;
                int y  = (int)current.mousePosition.y - topOffsetY;
                int y2 = (int)current.mousePosition.y;

                if (x >= 0 && x < imageSize * pixelSizeAdjust && y >= 0 && y < imageSize * pixelSizeAdjust)
                {
                    // get pixel coords
                    mouseX = x / pixelSizeAdjust;
                    mouseY = (imageSize * pixelSizeAdjust - y) / pixelSizeAdjust;

                    if (x != mouseCursorPixelPosX || y != mouseCursorPixelPosY || paintColor1.ToString() != oldpaintColor1.ToString())
                    {
                        HandleUtility.Repaint();
                    }

                    mouseCursorPixelPosX = x;
                    mouseCursorPixelPosY = y;

                    oldpaintColor1 = paintColor1;

                    int gridX = (x) / pixelSizeAdjust * pixelSizeAdjust + leftOffsetX;
                    int gridY = (y2 / pixelSizeAdjust) * pixelSizeAdjust;
                    GUI.DrawTextureWithTexCoords(new Rect(gridX - 1, gridY - 1, pixelSizeAdjust + 2, pixelSizeAdjust + 2), gridCellOutLine, new Rect(0f, 0f, 1f, 1f), true);
                }
                else
                {
                    // TODO: repaint only once..?
                    HandleUtility.Repaint();
                }
            }
        }         // GUIEvents()