Ejemplo n.º 1
0
 private void Awake()
 {
     foreach (Player p in PhotonNetwork.PlayerList)
     {
         MyPlayer aplayer = new MyPlayer();
         aplayer.PlayerId   = p.ActorNumber.ToString();
         aplayer.PlayerName = p.NickName;
         int pos = CaluclatePositions(p.ActorNumber, PhotonNetwork.LocalPlayer.ActorNumber);
         if (pos == 0)
         {
             aplayer.IsLocalPlayer = true;
             localPlayer           = aplayer;
         }
         aplayer.Position    = PlayerPositions[pos].position;
         aplayer.playerAngle = CaluclatePlayerAngle(pos);
         aplayer.playerScale = CaluclatePlayerScale(pos);
         MyPlayers.Add(p.ActorNumber, aplayer);
     }
     leastCountManager = new LeastCountManager(MyPlayers);
     cardAnimator      = FindObjectOfType <CardAnimator>();
 }
Ejemplo n.º 2
0
 private void Awake()
 {
     foreach (Player p in PhotonNetwork.PlayerList)
     {
         MyPlayer aplayer = new MyPlayer();
         aplayer.PlayerId   = p.ActorNumber.ToString();
         aplayer.PlayerName = "declearation";
         Debug.Log("Player p1" + p.ActorNumber);
         Debug.Log("Player name" + aplayer.PlayerName + "Nickname" + p.NickName);
         // Debug.Log("Player p" + PhotonNetwork.LocalPlayer.ActorNumber);
         int pos = CaluclatePositions(p.ActorNumber, PhotonNetwork.LocalPlayer.ActorNumber);
         if (pos == 0)
         {
             aplayer.IsLocalPlayer = true;
             localPlayer           = aplayer;
         }
         aplayer.Position = PlayerPositions[pos].position;
         MyPlayers.Add(p.ActorNumber, aplayer);
         Debug.Log("aplaer position" + aplayer.Position);
     }
     leastCountManager = new LeastCountManager(MyPlayers);
     cardAnimator      = FindObjectOfType <CardAnimator>();
 }