Ejemplo n.º 1
0
        // show settings dialog
        private void mni_Settings_Click(object sender, EventArgs e)
        {
            Frm_Settings dia_settings = new Frm_Settings();
            DialogResult res          = dia_settings.ShowDialog();

            if (res == DialogResult.OK)
            {
                // set new settings values
                Reference.maxSize    = dia_settings.maxSize;
                Reference.minSize    = dia_settings.minSize;
                Reference.minArea    = dia_settings.minArea;
                Reference.minWidth   = dia_settings.minWidth;
                Reference.Ratio      = dia_settings.ratio;
                Reference.SplitTries = dia_settings.tries;

                // refresh panel size
                PuzzlePiece pp = (PuzzlePiece)pan_PuzzlePanel.Controls[0];
                pan_PuzzlePanel.Size = new Size(Reference.currentImage.Width * Reference.Ratio, Reference.currentImage.Height * Reference.Ratio);
                pp.Location          = new Point((pp.Image.Width * Reference.Ratio - pp.Image.Width) / 2, (pp.Image.Height * Reference.Ratio - pp.Image.Height) / 2);
                adjustSize();
                this.Refresh();
            }
        }
Ejemplo n.º 2
0
        // show settings dialog
        private void mni_Settings_Click(object sender, EventArgs e)
        {
            Frm_Settings dia_settings = new Frm_Settings();
            DialogResult res = dia_settings.ShowDialog();
            if (res == DialogResult.OK)
            {
                // set new settings values
                Reference.maxSize = dia_settings.maxSize;
                Reference.minSize = dia_settings.minSize;
                Reference.minArea = dia_settings.minArea;
                Reference.minWidth = dia_settings.minWidth;
                Reference.Ratio = dia_settings.ratio;
                Reference.SplitTries = dia_settings.tries;

                // refresh panel size
                PuzzlePiece pp = (PuzzlePiece)pan_PuzzlePanel.Controls[0];
                pan_PuzzlePanel.Size = new Size(Reference.currentImage.Width * Reference.Ratio, Reference.currentImage.Height * Reference.Ratio);
                pp.Location = new Point((pp.Image.Width * Reference.Ratio - pp.Image.Width) / 2, (pp.Image.Height * Reference.Ratio - pp.Image.Height) / 2);
                adjustSize();
                this.Refresh();
            }
        }