Ejemplo n.º 1
0
        private void InitSounds()
        {
            fileManager = new FileManager.FileManager();
            var buttonSoundFile         = fileManager.GetFiles(Settings.ButtonSound).FirstOrDefault();
            var settingSoundFile        = fileManager.GetFiles(Settings.SettingsSound).FirstOrDefault();
            var winSoundFile            = fileManager.GetFiles(Settings.WinSound).FirstOrDefault();
            var selectItemSoundFile     = fileManager.GetFiles(Settings.SelectSound).FirstOrDefault();
            var startGameSoundFile      = fileManager.GetFiles(Settings.StartGameSound).FirstOrDefault();
            var closeCardSoundFile      = fileManager.GetFiles(Settings.CloseCardSound).FirstOrDefault();
            var scoreSoundFile          = fileManager.GetFiles(Settings.ScoreSound).FirstOrDefault();
            var shuffleSoundFile        = fileManager.GetFiles(Settings.ShuffleSound).FirstOrDefault();
            var openCloseCardsSoundFile = fileManager.GetFiles(Settings.OpenCloseCardsSound).FirstOrDefault();
            var removePlayerSoundFile   = fileManager.GetFiles(Settings.RemovePlayerSound).FirstOrDefault();
            var cannotOpenCardSoundFile = fileManager.GetFiles(Settings.CannotOpenCardSound).FirstOrDefault();
            var saveSoundFile           = fileManager.GetFiles(Settings.SaveSound).FirstOrDefault();
            var newImageSoundFile       = fileManager.GetFiles(Settings.NewImageSound).FirstOrDefault();
            var failedImageSoundFile    = fileManager.GetFiles(Settings.FailedImageSound).FirstOrDefault();

            SoundPlayer.ButtonSound         = buttonSoundFile;
            SoundPlayer.SettingsSound       = settingSoundFile;
            SoundPlayer.WinSound            = winSoundFile;
            SoundPlayer.SelectSound         = selectItemSoundFile;
            SoundPlayer.StartGameSound      = startGameSoundFile;
            SoundPlayer.CloseCardSound      = closeCardSoundFile;
            SoundPlayer.ScoreSound          = scoreSoundFile;
            SoundPlayer.ShuffleSound        = shuffleSoundFile;
            SoundPlayer.OpenCloseCardsSound = openCloseCardsSoundFile;
            SoundPlayer.RemovePlayerSound   = removePlayerSoundFile;
            SoundPlayer.CannotOpenCardSound = cannotOpenCardSoundFile;
            SoundPlayer.SaveSound           = saveSoundFile;
            SoundPlayer.NewImageSound       = newImageSoundFile;
            SoundPlayer.FailedImageSound    = failedImageSoundFile;
        }
Ejemplo n.º 2
0
 public SettingsForm(
     Ruler ruler,
     Players players,
     CustomButtonsManager buttonManager,
     ImageLibraryManager libManager,
     FileManager.FileManager fileManager,
     PuzzleTag baseForm,
     CustomImageCollectionConfigurator customImageCollectionConfigurator)
 {
     this.customImageCollectionConfigurator = customImageCollectionConfigurator;
     this.ruler         = ruler;
     this.players       = players;
     this.fileManager   = fileManager;
     this.buttonManager = buttonManager;
     this.libManager    = libManager;
     this.baseForm      = baseForm;
     this.queue         = new Queue <Player>(QueueType.CircleFIFO);
     InitializeComponent();
     InitSettings();
 }