Ejemplo n.º 1
0
 public LevelEditor(Speicher speicher, int Level, bool Bearbeiten)
 {
     this.Level = Level;
     beatbeiten = Bearbeiten;
     InitializeComponent();
     this.speicher = speicher;
     Breite        = Hohe = 20;
     if (Bearbeiten)
     {
         return;
     }
     numHohe.Value   = Breite = speicher.GetBreite(Level);
     numBreite.Value = Hohe = speicher.GetHohe(Level);
     Control[] Controls = speicher.GetControls(Level, new Size(panel1.Width / Breite, panel1.Height / Hohe));
     for (int f = 0; f < Controls.Length; f++)
     {
         Console.WriteLine(Controls[f].Tag);
         Controls[f].MouseDown += Temp_MouseDown;
         Controls[f].MouseMove += Temp_MouseMove;
         Controls[f].MouseUp   += Temp_MouseUp;
         panel1.Controls.Add(Controls[f]);
     }
     txBName.Text = speicher.GetName(Level);
     if (txBName.Text == "No Name")
     {
         txBName.Text = null;
     }
     button1.Visible = button2.Visible = true;
 }
Ejemplo n.º 2
0
        private void Temp_FormClosed(object sender, FormClosedEventArgs e)
        {
            comBox.Items.Clear();
            for (int f = 0; f < speicher.Length(); f++)
            {
                comBox.Items.Add("Level " + (f + 1) + " - " + speicher.GetName(f));
            }
            comBox.Items.Add("Neues Level");
            if (sender == null)
            {
                return;
            }
            switch (tag.Split(' ')[1])
            {
            case "Level": comBox.SelectedIndex = comBox.Items.Count - 1; break;

            default: comBox.SelectedIndex = Convert.ToInt32(tag.Split(' ')[1]) - 1; break;
            }
        }