Ejemplo n.º 1
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 public GameFightCharacterInformations(double contextualId, EntityLook look, EntityDispositionInformations disposition, sbyte teamId, sbyte wave, bool alive, GameFightMinimalStats stats, uint[] previousPositions, string name, PlayerStatus status, byte level, ActorAlignmentInformations alignmentInfos, sbyte breed, bool sex) : base(contextualId, look, disposition, teamId, wave, alive, stats, previousPositions, name, status)
 {
     this.level          = level;
     this.alignmentInfos = alignmentInfos;
     this.breed          = breed;
     this.sex            = sex;
 }
Ejemplo n.º 2
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 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     this.level          = reader.ReadByte();
     this.alignmentInfos = new ActorAlignmentInformations();
     this.alignmentInfos.Deserialize(reader);
     this.breed = reader.ReadSByte();
     this.sex   = reader.ReadBoolean();
 }
 public GameRolePlayCharacterInformations(double contextualId, EntityLook look, EntityDispositionInformations disposition, string name, HumanInformations humanoidInfo, int accountId, ActorAlignmentInformations alignmentInfos) : base(contextualId, look, disposition, name, humanoidInfo, accountId)
 {
     this.alignmentInfos = alignmentInfos;
 }
 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     this.alignmentInfos = new ActorAlignmentInformations();
     this.alignmentInfos.Deserialize(reader);
 }
Ejemplo n.º 5
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 public GameFightMonsterWithAlignmentInformations(double contextualId, EntityLook look, EntityDispositionInformations disposition, sbyte teamId, sbyte wave, bool alive, GameFightMinimalStats stats, uint[] previousPositions, uint creatureGenericId, sbyte creatureGrade, ActorAlignmentInformations alignmentInfos) : base(contextualId, look, disposition, teamId, wave, alive, stats, previousPositions, creatureGenericId, creatureGrade)
 {
     this.alignmentInfos = alignmentInfos;
 }