Ejemplo n.º 1
0
        } //

        private void LoopRead(object xClient)
        {
            TcpClient     lClient        = xClient as TcpClient;
            NetworkStream lNetworkStream = lClient.GetStream();

            while (!_ExitLoop)
            {
                try {
                    ProtoBufExample.Header lHeader = ProtoBuf.Serializer.DeserializeWithLengthPrefix <ProtoBufExample.Header>(lNetworkStream, ProtoBuf.PrefixStyle.Fixed32);
                    if (lHeader == null)
                    {
                        break;             // happens during shutdown process
                    }
                    switch (lHeader.objectType)
                    {
                    case ProtoBufExample.eType.eBook:
                        ProtoBufExample.Book lBook = ProtoBuf.Serializer.DeserializeWithLengthPrefix <ProtoBufExample.Book>(lNetworkStream, ProtoBuf.PrefixStyle.Fixed32);
                        if (lBook == null)
                        {
                            break;
                        }
                        lHeader.data = lBook; // not necessary, but nicer

                        dOnMessageBook lEventBook = OnMessageBook;
                        if (lEventBook == null)
                        {
                            continue;
                        }
                        lEventBook(lClient, lHeader, lBook);
                        break;

                    case ProtoBufExample.eType.eFable:
                        ProtoBufExample.Fable lFable = ProtoBuf.Serializer.DeserializeWithLengthPrefix <ProtoBufExample.Fable>(lNetworkStream, ProtoBuf.PrefixStyle.Fixed32);
                        if (lFable == null)
                        {
                            break;
                        }
                        lHeader.data = lFable; // not necessary, but nicer

                        dOnMessageFable lEventFable = OnMessageFable;
                        if (lEventFable == null)
                        {
                            continue;
                        }
                        lEventFable(lClient, lHeader, lFable);
                        break;

                    default:
                        Console.WriteLine("Mayday, mayday, we are in big trouble.");
                        break;
                    }
                }
                catch (System.IO.IOException) {
                    if (_ExitLoop)
                    {
                        Console.WriteLine("user requested client shutdown");
                    }
                    else
                    {
                        Console.WriteLine("disconnected");
                    }
                }
                catch (Exception ex) { Console.WriteLine(ex.Message); }
            }
            Console.WriteLine("server: listener is shutting down");
        } //
Ejemplo n.º 2
0
        // demo: synchronous processing
        static void OnMessageFable(TcpClient xSender, ProtoBufExample.Header xHeader, ProtoBufExample.Fable xFable)
        {
            Console.WriteLine(Environment.NewLine + "received a fable: ");
            Console.WriteLine(xFable.ToString());

            // demo: we tell the server that something went wrong
            ProtoBufExample.ErrorMessage lErrorMessage = new ProtoBufExample.ErrorMessage()
            {
                Text = "The fable was rejected. It is far too short."
            };
            ProtoBufExample.Header lErrorHeader = new ProtoBufExample.Header(lErrorMessage, ProtoBufExample.eType.eError, xHeader.serialMessageId);
            NetworkListener.Send(xSender, lErrorHeader);
        } //