public static BaseProjectile DeserializeLength(Stream stream, int length)
        {
            BaseProjectile baseProjectile = Pool.Get <BaseProjectile>();

            BaseProjectile.DeserializeLength(stream, length, baseProjectile, false);
            return(baseProjectile);
        }
 public virtual void ReadFromStream(Stream stream, int size, bool isDelta = false)
 {
     BaseProjectile.DeserializeLength(stream, size, this, isDelta);
 }