public override Shape Clone() { LoopShape loop = new LoopShape(); loop.Radius = Radius; loop.Vertices = Vertices; loop._density = _density; loop.MassData = MassData; return(loop); }
public override Shape Clone() { LoopShape loop = new LoopShape(); loop.Radius = Radius; loop.Vertices = Vertices; loop._density = _density; loop.MassData = MassData; return loop; }
public static Fixture CreateLoopShape(Vertices vertices, float density, Body body, Object userData) { LoopShape shape = new LoopShape(vertices, density); return body.CreateFixture(shape, userData); }