protected override void Awake() { base.Awake(); platformEffector = GetComponent <PlatformEffector2D>(); TilePlatformManager.RegisterEntity(this); }
private void OnDestroy() { TilePlatformManager.RemoveEntity(this); }
protected override void Awake() { base.Awake(); platformEffector = GetComponent <PlatformEffector2D>(); TilePlatformManager.RegisterEntity(this); }
private void OnDestroy() { TilePlatformManager.RemoveEntity(this); }