Ejemplo n.º 1
0
        public override void Initialize()
        {
            level = Levels.grassLevel;
            StateManager.AddState(Settings.STATES.ArmyEditor);

            shineForeground          = AnimationAssets.ShineEffect;
            shineForeground.Position = new Vector2(768 / 2, 768 / 2);
        }
Ejemplo n.º 2
0
 public void AttackUnit(Character attacker, Character defender)
 {
     StateManager.AddState(Settings.STATES.Fight);
     ((FightState)StateManager.GetState(0)).SetUnits(attacker, defender);
 }