Ejemplo n.º 1
0
        internal static void Warmup()
        {
            // Bench 128 4 17 yields:

            // CheckInfoBroker: 140 (4/32/40/32/32)
            // EvalInfoBroker: 16 (4/4/4/4)
            // SwapListBroker: 16 (4/4/4/4)
            // MovesSearchedBroker: 120 (28/36/28/28)
            // PositionBroker: 32 (8/8/8/8)
            // StateInfoArrayBroker: 16 (4/4/4/4)

            // MListBroker: 20 (4/4/4/4/4)
            // LoopStackBroker: 32 (8/8/8/8)
            // MovePickerBroker: 136 (32/40/32/32)
            // StateInfoBroker: 132 (32/36/32/32)

            // Specific allocation not to overallocate memory for nothing
            int i, brokerSize;

            // Reusing brokers
            brokerSize = 40; for (i = 0; i < brokerSize; i++)
            {
                CheckInfoBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                CheckInfoBroker.Free();
            }
            brokerSize = 4; for (i = 0; i < brokerSize; i++)
            {
                EvalInfoBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                EvalInfoBroker.Free();
            }
            brokerSize = 4; for (i = 0; i < brokerSize; i++)
            {
                SwapListBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                SwapListBroker.Free();
            }
            brokerSize = 36; for (i = 0; i < brokerSize; i++)
            {
                MovesSearchedBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                MovesSearchedBroker.Free();
            }
            brokerSize = 8; for (i = 0; i < brokerSize; i++)
            {
                PositionBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                PositionBroker.Free();
            }
            brokerSize = 4; for (i = 0; i < brokerSize; i++)
            {
                StateInfoArrayBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                StateInfoArrayBroker.Free();
            }
            brokerSize = 4; for (i = 0; i < brokerSize; i++)
            {
                MListBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                MListBroker.Free();
            }
            brokerSize = 36; for (i = 0; i < brokerSize; i++)
            {
                StateInfoBroker.GetObject();
            }
            for (i = 0; i < brokerSize; i++)
            {
                StateInfoBroker.Free();
            }

            // Recycling brokers
            brokerSize = 8; LoopStack[] arrLoopStack = new LoopStack[brokerSize]; for (i = 0; i < brokerSize; i++)
            {
                arrLoopStack[i] = LoopStackBroker.GetObject();
            }
            for (i = brokerSize - 1; i >= 0; i--)
            {
                LoopStackBroker.Free(arrLoopStack[i]);
            }
            brokerSize = 40; MovePicker[] arrMovePicker = new MovePicker[brokerSize]; for (i = 0; i < brokerSize; i++)
            {
                arrMovePicker[i] = MovePickerBroker.GetObject();
            }
            for (i = brokerSize - 1; i >= 0; i--)
            {
                MovePickerBroker.Free(arrMovePicker[i]);
            }
        }