void OnTriggerExit(Collider other) { if (other.name == "palm") { return; } if (other.transform.parent == null || other.transform.parent.parent == null) { return; } if (other.transform.parent.parent.name == "Hand_l") { if (other.transform.parent.name != "ring" && other.transform.parent.name != "pinky") { m_leftHandFingerIn--; } } else if (other.transform.parent.parent.name == "Hand_r") { if (other.transform.parent.name != "ring" && other.transform.parent.name != "pinky") { m_rightHandFingerIn--; } } // Only exit when already entered if (!m_entered) { return; } // Jiaju FoamAR addition //if (!FoamUtils.IsGlobalGrabbing) return; if (FoamUtils.ShouldStopGrabCollider(this.transform.parent.gameObject)) { return; } if (m_leftHandFingerIn < FINGER_THRESHOLD && m_rightHandFingerIn < FINGER_THRESHOLD) { DeExpand(); if (m_grabObj != null) { m_grabObj.OnGrabTriggerExit(); } m_entered = false; } }
void OnTriggerExit(Collider other) { if (other.name == "palm") { return; } if (other.transform.parent == null || other.transform.parent.parent == null) { return; } if (other.transform.parent.parent.name == "Hand_l") { m_leftHandFingerIn--; } else if (other.transform.parent.parent.name == "Hand_r") { m_rightHandFingerIn--; } // Only exit when already entered if (!m_entered) { return; } if (m_leftHandFingerIn < FINGER_THRESHOLD && m_rightHandFingerIn < FINGER_THRESHOLD) { DeExpand(); if (m_grabObj != null) { m_grabObj.OnGrabTriggerExit(); } m_entered = false; } }