public static bool Send(Objects.Client client, uint creatureId) { FollowPacket p = new FollowPacket(client); p.CreatureId = creatureId; return(p.Send()); }
public static bool Send(Objects.Client client, uint creatureId) { FollowPacket p = new FollowPacket(client); p.CreatureId = creatureId; return p.Send(); }