Ejemplo n.º 1
0
		public Map(PokeEngine engine, int id) {
			this.engine = engine;
			this.mapid = id;
			entities = new List<Entity>();
			initialize(id);

			if (!(this is MapConnection)) {
				if (MapProvider.getInstance().getConnections(id) != null) {
					foreach (ConnectionInfo info in MapProvider.getInstance().getConnections(id)) {
						if (info.dir == ConnectionDirection.LEFT) {
							connectionLeft = info.createConnectionFromInfo(this);
						} else if (info.dir == ConnectionDirection.UP) {
							connectionUp = info.createConnectionFromInfo(this);
						} else if (info.dir == ConnectionDirection.RIGHT) {
							connectionRight = info.createConnectionFromInfo(this);
						} else if (info.dir == ConnectionDirection.DOWN) {
							connectionDown = info.createConnectionFromInfo(this);
						}
					}
				}

				/*connectionLeft = new MapConnection(engine, this, ConnectionDirection.LEFT, 2, 0);
				connectionUp = new MapConnection(engine, this, ConnectionDirection.UP, 2, 0);
				connectionRight = new MapConnection(engine, this, ConnectionDirection.RIGHT, 2, 1);
				connectionDown = new MapConnection(engine, this, ConnectionDirection.DOWN, 2, 0);*/
			}
		}
Ejemplo n.º 2
0
		public MapConnection createConnectionFromInfo(Map parent) {
			MapConnection result = new MapConnection(PokeEngine.instance, parent, dir, id, offset);
			return result;
		}
Ejemplo n.º 3
0
        public MapConnection createConnectionFromInfo(Map parent)
        {
            MapConnection result = new MapConnection(PokeEngine.instance, parent, dir, id, offset);

            return(result);
        }