Ejemplo n.º 1
0
        public static async Task Teleport(ISession session, CancellationToken cancellationToken, Random random)
        {
            bool ShownSoftBanMessage = false;
            int  stopsToHit          = 20; //We should return to the main loop after some point, might as well limit this.
            //Not sure where else we could put this? Configs maybe if we incorporate
            //deciding how many pokestops in a row we want to hit before doing things like recycling?
            //might increase xp/hr not stopping every 5 stops. - Pocket


            //TODO: run through this with a fine-tooth comb and optimize it.
            var pokestopList = await GetPokeStops(session);

            for (int stopsHit = 0; stopsHit < stopsToHit; stopsHit++)
            {
                session.Runtime.BreakOutOfPathing = false;
                if (pokestopList.Count > 0)
                {
                    //start at 0 ends with 19 = 20 for the leechers{
                    cancellationToken.ThrowIfCancellationRequested();

                    var distanceFromStart = LocationUtils.CalculateDistanceInMeters(
                        session.Client.InitialLatitude, session.Client.InitialLongitude,
                        session.Client.CurrentLatitude, session.Client.CurrentLongitude);

                    // Edge case for when the client somehow ends up outside the defined radius
                    if (session.LogicSettings.MaxTravelDistanceInMeters != 0 &&
                        distanceFromStart > session.LogicSettings.MaxTravelDistanceInMeters)
                    {
                        session.EventDispatcher.Send(new WarnEvent()
                        {
                            Message = session.Translation.GetTranslation(TranslationString.FarmPokestopsOutsideRadius, distanceFromStart)
                        });
                        await Task.Delay(1000, cancellationToken);

                        await session.Navigation.Move(
                            new GeoCoordinate(session.Settings.DefaultLatitude, session.Settings.DefaultLongitude),
                            session.LogicSettings.WalkingSpeedMin, session.LogicSettings.WalkingSpeedMax, null, null, cancellationToken, session);
                    }
                    if (session.ForceMoveJustDone)
                    {
                        session.ForceMoveJustDone = false;
                    }
                    if (session.ForceMoveTo != null)
                    {
                        await ForceMoveTask.Execute(session, cancellationToken);

                        pokestopList = await GetPokeStops(session);
                    }


                    var displayStatsHit = 0;
                    var eggWalker       = new EggWalker(1000, session);

                    if (pokestopList.Count <= 0)
                    {
                        session.EventDispatcher.Send(new WarnEvent
                        {
                            Message = session.Translation.GetTranslation(TranslationString.FarmPokestopsNoUsableFound)
                        });
                    }

                    session.EventDispatcher.Send(new PokeStopListEvent {
                        Forts = session.MapCache.baseFortDatas.ToList()
                    });

                    cancellationToken.ThrowIfCancellationRequested();

                    //resort
                    pokestopList =
                        pokestopList.OrderBy(
                            i =>
                            LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                    session.Client.CurrentLongitude, i.Latitude, i.Longitude)).ToList();

                    if (session.LogicSettings.UsePokeStopLuckyNumber)
                    {
                        if (pokestopList.Count >= session.LogicSettings.PokestopSkipLuckyNumberMinUse)
                        {
                            int rng = random.Next(session.LogicSettings.PokestopSkipLuckyMin, session.LogicSettings.PokestopSkipLuckyMax);
#if DEBUG
                            Logger.Write("Skip Pokestop RNG: " + rng.ToString() + " against " + session.LogicSettings.PokestopSkipLuckyNumber.ToString(), LogLevel.Debug);
#endif
                            if (rng == session.LogicSettings.PokestopSkipLuckyNumber)
                            {
#if DEBUG
                                Logger.Write("Skipping Pokestop due to the rng god's will.", LogLevel.Debug);
#endif
                                pokestopList.RemoveAt(0);
                            }
                        }
                    }


                    var pokeStop = pokestopList[0];
                    pokestopList.RemoveAt(0);
                    session.Runtime.TargetStopID = pokeStop.Id;
                    var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude,
                                                                           session.Client.CurrentLongitude, pokeStop.Latitude, pokeStop.Longitude);
                    var fortInfo = await session.Client.Fort.GetFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                    session.EventDispatcher.Send(new FortTargetEvent {
                        Id = fortInfo.FortId, Name = fortInfo.Name, Distance = distance, Latitude = fortInfo.Latitude, Longitude = fortInfo.Longitude, Description = fortInfo.Description, url = fortInfo.ImageUrls[0]
                    });
                    if (session.LogicSettings.Teleport)
                    {
                        await session.Client.Player.UpdatePlayerLocation(fortInfo.Latitude, fortInfo.Longitude,
                                                                         session.Client.Settings.DefaultAltitude);
                    }

                    else
                    {
                        await session.Navigation.Move(new GeoCoordinate(pokeStop.Latitude, pokeStop.Longitude),
                                                      session.LogicSettings.WalkingSpeedMin, session.LogicSettings.WalkingSpeedMax,
                                                      async() =>
                        {
                            if (session.LogicSettings.CatchWildPokemon)
                            {
                                // Catch normal map Pokemon
                                await CatchNearbyPokemonsTask.Execute(session, cancellationToken);
                                //Catch Incense Pokemon remove this for time contraints
                                //await CatchIncensePokemonsTask.Execute(session, cancellationToken);
                            }
                            return(true);
                        },
                                                      async() =>
                        {
                            await UseNearbyPokestopsTask.Execute(session, cancellationToken);
                            return(true);
                        },

                                                      cancellationToken, session);
                    }
                    if (!session.ForceMoveJustDone)
                    {
                        FortSearchResponse fortSearch;
                        var       timesZeroXPawarded = 0;
                        var       fortTry            = 0;  //Current check
                        const int retryNumber        = 50; //How many times it needs to check to clear softban
                        const int zeroCheck          = 5;  //How many times it checks fort before it thinks it's softban
                        if (session.Runtime.BreakOutOfPathing)
                        {
                            continue;
                        }
                        do
                        {
                            cancellationToken.ThrowIfCancellationRequested();

                            fortSearch =
                                await session.Client.Fort.SearchFort(pokeStop.Id, pokeStop.Latitude, pokeStop.Longitude);

                            if (fortSearch.ExperienceAwarded > 0 && timesZeroXPawarded > 0)
                            {
                                timesZeroXPawarded = 0;
                            }
                            if (fortSearch.ExperienceAwarded == 0)
                            {
                                timesZeroXPawarded++;

                                if (timesZeroXPawarded > zeroCheck)
                                {
                                    if ((int)fortSearch.CooldownCompleteTimestampMs != 0)
                                    {
                                        break;
                                        // Check if successfully looted, if so program can continue as this was "false alarm".
                                    }

                                    fortTry += 1;

                                    if (!ShownSoftBanMessage)
                                    {
                                        session.EventDispatcher.Send(new FortFailedEvent
                                        {
                                            Name = fortInfo.Name,
                                            Try  = fortTry,
                                            Max  = retryNumber - zeroCheck
                                        });
                                        ShownSoftBanMessage = true;
                                    }
                                    await Task.Delay(session.LogicSettings.DelaySoftbanRetry);
                                }
                            }
                            else
                            {
                                session.EventDispatcher.Send(new FortUsedEvent
                                {
                                    Id            = pokeStop.Id,
                                    Name          = fortInfo.Name,
                                    Exp           = fortSearch.ExperienceAwarded,
                                    Gems          = fortSearch.GemsAwarded,
                                    Items         = StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded),
                                    Latitude      = pokeStop.Latitude,
                                    Longitude     = pokeStop.Longitude,
                                    InventoryFull = fortSearch.Result == FortSearchResponse.Types.Result.InventoryFull,
                                    Description   = fortInfo.Description,
                                    url           = fortInfo.ImageUrls[0]
                                });
                                session.MapCache.UsedPokestop(pokeStop, session);
                                session.EventDispatcher.Send(new InventoryNewItemsEvent()
                                {
                                    Items = fortSearch.ItemsAwarded.ToItemList()
                                });
                                break; //Continue with program as loot was succesfull.
                            }
                        } while (fortTry < retryNumber - zeroCheck);
                        //Stop trying if softban is cleaned earlier or if 40 times fort looting failed.

                        ShownSoftBanMessage = false;
                        await Task.Delay(session.LogicSettings.DelayPokestop);


                        //Catch Lure Pokemon

                        if (session.LogicSettings.CatchWildPokemon)
                        {
                            if (pokeStop.LureInfo != null)
                            {
                                await CatchLurePokemonsTask.Execute(session, pokeStop.BaseFortData, cancellationToken);
                            }
                            // Catch normal map Pokemon
                            if (session.LogicSettings.Teleport)
                            {
                                await CatchNearbyPokemonsTask.Execute(session, cancellationToken);
                            }
                            //Catch Incense Pokemon
                            await CatchIncensePokemonsTask.Execute(session, cancellationToken);
                        }


                        await eggWalker.ApplyDistance(distance, cancellationToken);

                        if (++stopsHit % 5 == 0) //TODO: OR item/pokemon bag is full
                        {
                            // need updated stardust information for upgrading, so refresh your profile now
                            await DownloadProfile(session);

                            if (fortSearch.ItemsAwarded.Count > 0)
                            {
                                await session.Inventory.RefreshCachedInventory();
                            }
                            await RecycleItemsTask.Execute(session, cancellationToken);

                            if (session.LogicSettings.EvolveAllPokemonWithEnoughCandy ||
                                session.LogicSettings.EvolveAllPokemonAboveIv)
                            {
                                await EvolvePokemonTask.Execute(session, cancellationToken);
                            }
                            if (session.LogicSettings.AutomaticallyLevelUpPokemon)
                            {
                                await LevelUpPokemonTask.Execute(session, cancellationToken);
                            }
                            if (session.LogicSettings.TransferDuplicatePokemon)
                            {
                                await TransferDuplicatePokemonTask.Execute(session, cancellationToken);
                            }
                            if (session.LogicSettings.RenamePokemon)
                            {
                                await RenamePokemonTask.Execute(session, cancellationToken);
                            }
                            if (++displayStatsHit >= 4)
                            {
                                await DisplayPokemonStatsTask.Execute(session);
                            }
                        }
                    }
                    if (session.LogicSettings.SnipeAtPokestops || session.LogicSettings.UseSnipeLocationServer)
                    {
                        await SnipePokemonTask.Execute(session, cancellationToken);
                    }
                }
            }
        }