Ejemplo n.º 1
0
        /// <summary>
        /// Kicks the user.
        /// </summary>
        /// <param name="modSession">The mod session.</param>
        /// <param name="userId">The user identifier.</param>
        /// <param name="message">The message.</param>
        /// <param name="soft">if set to <c>true</c> [soft].</param>
        internal static void KickUser(GameClient modSession, uint userId, string message, bool soft)
        {
            GameClient clientByUserId = Plus.GetGame().GetClientManager().GetClientByUserId(userId);

            if (clientByUserId == null || clientByUserId.GetHabbo().CurrentRoomId < 1u || clientByUserId.GetHabbo().Id == modSession.GetHabbo().Id)
            {
                ModerationTool.ModActionResult(modSession.GetHabbo().Id, false);
                return;
            }
            if (clientByUserId.GetHabbo().Rank >= modSession.GetHabbo().Rank)
            {
                ModerationTool.ModActionResult(modSession.GetHabbo().Id, false);
                return;
            }
            Room room = Plus.GetGame().GetRoomManager().GetRoom(clientByUserId.GetHabbo().CurrentRoomId);

            if (room == null)
            {
                return;
            }
            room.GetRoomUserManager().RemoveUserFromRoom(clientByUserId, true, false);
            clientByUserId.CurrentRoomUserId = -1;
            if (soft)
            {
                return;
            }
            clientByUserId.SendNotif(message);
            using (IQueryAdapter queryReactor = Plus.GetDatabaseManager().GetQueryReactor())
            {
                queryReactor.RunFastQuery(string.Format("UPDATE users_info SET cautions = cautions + 1 WHERE user_id = {0}", userId));
            }
        }
Ejemplo n.º 2
0
Archivo: Game.cs Proyecto: BjkGkh/Boon
        public Game()
        {
            this._packetManager = new PacketManager();
            this._clientManager = new GameClientManager();
            this._modManager = new ModerationManager();
            this._moderationTool = new ModerationTool();

            this._itemDataManager = new ItemDataManager();
            this._itemDataManager.Init();

            this._catalogManager = new CatalogManager();
            this._catalogManager.Init(this._itemDataManager);

            this._televisionManager = new TelevisionManager();

            this._navigatorManager = new NavigatorManager();
            this._roomManager = new RoomManager();
            this._chatManager = new ChatManager();
            this._groupManager = new GroupManager();
            this._questManager = new QuestManager();
            this._achievementManager = new AchievementManager();
            this._talentTrackManager = new TalentTrackManager();

            this._landingViewManager = new LandingViewManager();
            this._gameDataManager = new GameDataManager();

            this._globalUpdater = new ServerStatusUpdater();
            this._globalUpdater.Init();

            this._languageLocale = new LanguageLocale();
            this._antiMutant = new AntiMutant();
            this._botManager = new BotManager();

            this._cacheManager = new CacheManager();
            this._rewardManager = new RewardManager();

            this._badgeManager = new BadgeManager();
            this._badgeManager.Init();

            this._permissionManager = new PermissionManager();
            this._permissionManager.Init();

            this._subscriptionManager = new SubscriptionManager();
            this._subscriptionManager.Init();

        }