Ejemplo n.º 1
0
        public static bool HasGangCommand(GameClient Session, string command)
        {
            if (Session == null || Session.GetRoleplay() == null)
            {
                return(false);
            }

            int GangId   = Session.GetRoleplay().GangId;
            int GangRank = Session.GetRoleplay().GangRank;

            if (GangId == 1000)
            {
                return(false);
            }

            Group     Gang = GetGang(GangId);
            GroupRank Rank = GetGangRank(GangId, GangRank);

            if (Gang == null || Rank == null)
            {
                return(false);
            }

            if (!Rank.HasCommand(command))
            {
                return(false);
            }

            return(true);
        }
Ejemplo n.º 2
0
        public static bool HasJobCommand(GameClient Session, string command)
        {
            if (Session == null || Session.GetRoleplay() == null)
            {
                return(false);
            }

            int JobId   = Session.GetRoleplay().JobId;
            int JobRank = Session.GetRoleplay().JobRank;

            if (JobId == 1)
            {
                return(false);
            }

            Group     Job  = GetJob(JobId);
            GroupRank Rank = GetJobRank(JobId, JobRank);

            if (Job == null || Rank == null)
            {
                return(false);
            }

            if (!Rank.HasCommand(command))
            {
                return(false);
            }

            return(true);
        }