Ejemplo n.º 1
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 public override void ModifyHitNPC(Projectile projectile, NPC target, ref int damage, ref float knockBack, ref bool crit)
 {
     GlobalFunctionality.CheckItems(mod, Main.player[projectile.owner], ref damage, ref knockBack);
 }
Ejemplo n.º 2
0
 public override void ModifyHitNPC(Item item, Player player, NPC target, ref int damage, ref float knockBack, ref bool crit)
 {
     GlobalFunctionality.CheckItems(mod, player, ref damage, ref knockBack);
 }