Ejemplo n.º 1
0
        public void OnPropertyChanged(string propertyName)
        {
            PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

            if (propertyName == nameof(Game.PlatformId))
            {
                Platform = new PlatformView(Game.PlatformId, view.Database.Platforms[Game.PlatformId]);
                PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(Platform)));
            }

            if (propertyName == nameof(Game.SortingName) || propertyName == nameof(Game.Name))
            {
                PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(Game.Name)));
                PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(DisplayName)));
            }

            if (propertyName == nameof(Game.Icon))
            {
                PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(IconObject)));
            }

            if (propertyName == nameof(Game.CoverImage))
            {
                PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(CoverImageObject)));
            }

            if (propertyName == nameof(Game.BackgroundImage))
            {
                PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(BackgroundImageObject)));
            }
        }
Ejemplo n.º 2
0
 public GameViewEntry(Game game, string category, GamesCollectionView view, ILibraryPlugin plugin)
 {
     this.plugin           = plugin;
     this.view             = view;
     Category              = new CategoryView(category);
     Game                  = game;
     Game.PropertyChanged += Game_PropertyChanged;
     Platform              = new PlatformView(game.PlatformId, view.Database.Platforms[game.PlatformId]);
 }