void initiate()
 {
     flyScript      = GetComponent <PlayerFlyMovement>();
     movementScript = GetComponent <PlayerMovementScript>();
     flyScript.isBoostFuelAvailable = true;
     rechargeFlag = true;
 }
 void initiate()
 {
     playerMovementScript                   = GetComponent <PlayerMovementScript>();
     playerFlyMovement                      = GetComponent <PlayerFlyMovement>();
     playerCrouchMovementScript             = GetComponent <PlayerCrouchMovement>();
     aniControlScript                       = GetComponent <AnimatorController>();
     playerCrouchMovementScript.isCrouching = false;
     playerFlyMovement.enabled              = false;
     playerCrouchMovementScript.enabled     = false;
     playerMovementScript.enabled           = true;
 }