Ejemplo n.º 1
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 public PlayerMover(Transform self, FiringActivator trigger, ISwitcherState switcher, Joystick input, float maxSpeed) : base(self, trigger, switcher, input)
 {
     _mover   = new Mover(self, maxSpeed);
     _rotator = new Rotator(input.GetComponentInParent <Canvas>(), 5f, self);
 }
Ejemplo n.º 2
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 public PlayerIdle(Transform self, FiringActivator trigger, ISwitcherState switcher, Joystick input) : base(self, trigger, switcher, input)
 {
     _rotator = new Rotator(input.GetComponentInParent <Canvas>(), 2f, self);
 }