public PlayerAnimationController( PlayerAnimationStates playerAnimationStates, PlayerModel playerModel) { _playerAnimationStates = playerAnimationStates; _playerModel = playerModel; }
public PlayerDeathHandler( PlayerModel playerModel, LivesCounter livesCounter, PlayerAnimationStates playerAnimationStates) { _playerModel = playerModel; _livesCounter = livesCounter; _playerAnimationStates = playerAnimationStates; }
public PlayerMovement( Settings settings, PlayerModel playerModel, PlayerInputState playerInputState, PlayerAnimationStates playerAnimationStates) { _settings = settings; _playerModel = playerModel; _inputState = playerInputState; }