public void Update()
        {
            textDisplay.fontSize = Math.Min(Screen.height / 42, Screen.width / 75 + 10);
            if (suiteFinished || textDisplay == null)
            {
                return;
            }

            suiteFinished    = suite.TickTestSuite();
            summary          = suite.GenerateSummary();
            textDisplay.text = summary;

            if (suiteFinished)
            {
                textDisplay.text += "\nThe UUnitRunner gameobject was added to the scene for these tests.  You must manually remove it from your scene.";
                if (suite.AllTestsPassed())
                {
                    Debug.Log(summary);
                }
                else
                {
                    Debug.LogWarning(summary);
                }

                OnSuiteFinish();
            }
        }
        public void Update()
        {
            if (suiteFinished || textDisplay == null)
            {
                return;
            }

            suiteFinished    = suite.TickTestSuite();
            summary          = suite.GenerateSummary();
            textDisplay.text = summary;

            if (suiteFinished)
            {
                textDisplay.text += "\nThe UUnitRunner gameobject was added to the scene for these tests.  You must manually remove it from your scene.";
                if (suite.AllTestsPassed())
                {
                    Debug.Log(summary);
                }
                else
                {
                    Debug.LogWarning(summary);
                }

                if (postResultsToCloudscript)
                {
                    PostTestResultsToCloudScript(suite.GetInternalReport());
                }
                else
                {
                    OnCloudScriptSubmit(null);
                }
            }
        }
        public static string Tick()
        {
            if (SuiteFinished)
            {
                return(Summary);
            }

            SuiteFinished  = _suite.TickTestSuite();
            Summary        = _suite.GenerateSummary();
            AllTestsPassed = _suite.AllTestsPassed();

            if (SuiteFinished)
            {
                OnSuiteFinish();
            }

            return(Summary);
        }