Ejemplo n.º 1
0
 /// <summary>
 /// If all dice have been used, make a new set of dice and save score in from this hand to the total.
 /// </summary>
 // Todo: Unit test
 public void ReconcileHand()
 {
     if (Dice.Count > 0)
     {
         return;
     }
     else if (Dice.Count < 0)
     {
         throw new InvalidOperationException("Negative amount of dice, this should not be possible.");
     }
     else
     {
         Dice = new List <int> {
             0, 0, 0, 0, 0, 0
         };
         _savedScore   += _collectedDice.Score;
         _collectedDice = new CollectedDice();
     }
 }
Ejemplo n.º 2
0
 public void Clear()
 {
     _savedScore    = 0;
     _collectedDice = new CollectedDice();
 }