public void SelectQuest(QuestListContainer questListContainer) { if (questListContainer == null) { SelectQuest(null, null, 0); return; } var questListIndex = (questListContainer.GetInstanceID() == m_questListContainerInstanceID) ? m_questListIndex : 0; SelectQuest(questListContainer, questListIndex); }
public void SelectQuest(Quest quest, QuestListContainer questListContainer, int questListIndex) { m_quest = quest; m_questSerializedObject = (quest != null) ? new SerializedObject(quest) : null; var questInstanceID = (quest != null) ? quest.GetInstanceID() : 0; if (quest != null && questInstanceID != m_questInstanceID) { m_selectedNodeListIndex = -1; } m_questInstanceID = questInstanceID; m_questListContainerInstanceID = (questListContainer != null) ? questListContainer.GetInstanceID() : 0; m_selectedQuestListContainer = questListContainer; m_questListIndex = questListIndex; m_canvasGUI.AssignQuest(quest); #if DEBUG_QUEST_EDITOR Debug.Log("<color=magenta>QuestEditorWindow.SelectQuest: quest=" + quest + " [instanceID=" + questInstanceID + ", isAsset=" + ((quest != null) ? (!quest.isInstance).ToString() : "NA") + "], questListContainer=" + questListContainer + " [instanceID=" + m_questListContainerInstanceID + "], questListIndex=" + questListIndex + "</color>"); #endif CheckQuestFileVersion(); }