Ejemplo n.º 1
0
 static void ReadTileObjects(XmlNode node, ref TiledMapTilesetTile tile)
 {
     if (node["objectgroup"] != null)
     {
         var layer = LayerParser.ParseObjectLayer(node["objectgroup"], false);
         tile.ObjectsDrawingOrder = layer.DrawingOrder;
         tile.Objects             = layer.Objects;
         return;
     }
     tile.ObjectsDrawingOrder = TiledMapObjectDrawingOrder.TopDown;
     tile.Objects             = new TiledObject[] {};
 }
Ejemplo n.º 2
0
        public static TiledMap Parse(XmlDocument xml)
        {
            Logger.Init("map.log");
            Logger.Log("foxes");

            var map           = new TiledMap();
            var mapXml        = xml["map"];
            var mapAttributes = xml["map"].Attributes;

            if (mapAttributes["infinite"].Value == "1")
            {
                throw new Exception("Infinite maps are not supported yet!");
            }

            // Properties.
            map.Width      = int.Parse(mapAttributes["width"].Value);
            map.Height     = int.Parse(mapAttributes["height"].Value);
            map.TileWidth  = int.Parse(mapAttributes["tilewidth"].Value);
            map.TileHeight = int.Parse(mapAttributes["tileheight"].Value);

            Enum.TryParse(mapAttributes["renderorder"].Value.Replace("-", ""), true, out map.RenderOrder);
            Enum.TryParse(mapAttributes["orientation"].Value, true, out map.Orientation);

            if (mapAttributes["staggeraxis"] != null)
            {
                Enum.TryParse(mapAttributes["staggeraxis"].Value, true, out map.StaggerAxis);
            }
            if (mapAttributes["staggerindex"] != null)
            {
                Enum.TryParse(mapAttributes["staggerindex"].Value, true, out map.StaggerIndex);
            }

            map.HexSideLength = XmlHelper.GetXmlIntSafe(mapXml, "hexsidelength");
            // Properties.


            // Tilesets and layers.
            map.Tilesets = TilesetParser.Parse(mapXml.SelectNodes("tileset"));
            LayerParser.Parse(mapXml, map);
            // Tilesets and layers.

            return(map);
        }