Ejemplo n.º 1
0
        static public GameObject AddGlass(GameObject parent, bool zoom, bool horizontal)
        {
            if (zoom)
            {
                GameObject glassBg = new GameObject("GlassBg");
                GameObjectUtility.SetParentAndAlign(glassBg, parent);
                DontTouchImage bgImage = glassBg.AddComponent <DontTouchImage>();

                bgImage.sprite = (Sprite)AssetDatabase.LoadAssetAtPath(!horizontal ? CanvasSpritePath : CanvasRotateSpritePath, typeof(Sprite));
                bgImage.type   = Image.Type.Sliced;

                RectTransform bgRect = glassBg.GetComponent <RectTransform>();

                if (!horizontal)
                {
                    bgRect.anchorMin = new Vector2(0, 0.5f);
                    bgRect.anchorMax = new Vector2(1, 0.5f);
                    bgRect.sizeDelta = new Vector2(-20, 18);
                }
                else
                {
                    bgRect.anchorMin = new Vector2(0.5f, 0);
                    bgRect.anchorMax = new Vector2(0.5f, 1);
                    bgRect.sizeDelta = new Vector2(18, -20);
                }
            }

            GameObject glass = new GameObject("Glass");

            GameObjectUtility.SetParentAndAlign(glass, parent);

            DontTouchImage image = glass.AddComponent <DontTouchImage>();

            image.color  = new Color(1, 1, 1, 0.75f);
            image.sprite = (Sprite)AssetDatabase.LoadAssetAtPath(!horizontal ? CursorSpritePath : CursorRotateSpritePath, typeof(Sprite));
            image.type   = Image.Type.Sliced;

            RectTransform rect = glass.GetComponent <RectTransform>();

            if (!horizontal)
            {
                rect.anchorMin = new Vector2(0, 0.5f);
                rect.anchorMax = new Vector2(1, 0.5f);
                rect.sizeDelta = new Vector2(-20, 20);
            }
            else
            {
                rect.anchorMin = new Vector2(0.5f, 0);
                rect.anchorMax = new Vector2(0.5f, 1);
                rect.sizeDelta = new Vector2(20, -22);
            }

            if (zoom)
            {
                Mask glassMask = glass.AddComponent <Mask>();
                glassMask.showMaskGraphic = true;
            }

            return(glass);
        }
Ejemplo n.º 2
0
        static public void AddFrame(GameObject parent)
        {
            GameObject frame = new GameObject("Frame");

            GameObjectUtility.SetParentAndAlign(frame, parent);

            DontTouchImage image = frame.AddComponent <DontTouchImage>();

            image.fillCenter = false;
            image.sprite     = (Sprite)AssetDatabase.LoadAssetAtPath(FrameSpritePath, typeof(Sprite));
            image.type       = Image.Type.Sliced;

            RectTransform rect = frame.GetComponent <RectTransform>();

            rect.anchorMin = Vector2.zero;
            rect.anchorMax = Vector2.one;
            rect.pivot     = new Vector2(0.5f, 0.5f);
            rect.sizeDelta = Vector2.zero;
        }