Ejemplo n.º 1
0
 /// <summary>
 /// Initializes a new <see cref="PickAndPlace.StackList"/>
 /// </summary>
 /// <param name="machineType">Machine type of the new stacklist</param>
 /// <exception cref="System.ArgumentNullException">Thrown when machineType is null</exception>
 private StackList(IMachine machineType)
     : this()
 {
     if (machineType != null)
     {
         StackType[] stackConfig = machineType.StackConfiguration;
         int         stackCount  = stackConfig.Length;
         stackControls = new StackControl[stackCount];
         for (int i = 0; i < stackCount; i++)
         {
             StackControl newControl = new StackControl(stackConfig[i], i);
             newControl.Location     = new Point(0, 28 + (newControl.Height + 4) * i);
             newControl.Name         = "stackControl" + (i + 1).ToString();
             newControl.TabIndex     = i + 1;
             newControl.MaxSpeed     = machineType.MaxSpeed;
             newControl.MinSpeed     = machineType.MinSpeed;
             newControl.Speed        = machineType.DefaultSpeed;
             newControl.ReelChanged += OnReelListChanged;
             stackControls[i]        = newControl;
             this.Controls.Add(newControl);
         }
     }
     else
     {
         throw new ArgumentNullException("machineType");
     }
 }
Ejemplo n.º 2
0
 /*-------------------------------------------------------------*/
 private void OnReelListChanged(StackControl sender, Reel sendersOldReel)
 {
     if (updateAllListsEvent != null)
     {
         updateAllListsEvent(sender, sendersOldReel);
     }
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Handler for the updateAllListEvent, this event occurs when one of the comboboxes of the stackcontrols is changed,
 /// When that happens the sendersOldReel and the senders new reel change position
 /// </summary>
 /// <param name="sender">Stackcontrol who started the update event</param>
 /// <param name="sendersOldReel">The old reel of the stackControl</param>
 private void UpdateAllListsEvent(StackControl sender, Reel sendersOldReel)
 {
     foreach (StackList stackList_ in stacklisters)
     {
         if (stackList_.UpdateAllLists(sender, sendersOldReel))
         {
             return;                                                    //If the change has happend return, no need to check the ohters
         }
     }
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Changes the reel of one of the <see cref="PickAndPlace.StackControl"/> with the senders old reel
 /// </summary>
 /// <param name="sender">Sender who contains the new rail</param>
 /// <param name="sendersOldReel">Rail to exchange</param>
 /// <returns>True if the <see cref="PickAndPlace.StackControl"/> who contains the senders new reel is in this <see cref="PickAndPlace.StackList"/> else false</returns>
 public bool UpdateAllLists(StackControl sender, Reel sendersOldReel)
 {
     for (int i = 0; i < stackControls.Length; i++)
     {
         StackControl stackControl_ = stackControls[i];
         if ((stackControl_.Reel == sender.Reel) && (stackControl_ != sender))
         {
             stackControl_.ChangeReel(sendersOldReel);
             return(true);
         }
     }
     return(false);
 }