Ejemplo n.º 1
0
        // (1):             xf = xi + vi cos(th) t + 1/2 ax t^2
        //                  xf - xi = vi cos(th) t
        // t                t = (xf - xi) / (vi cos(th))       (1.1)

        // (2):             yf = yi + vi sin(th) t + 1/2 ay t^2
        //                  yf - yi = vi sin(th) t + 1/2 ay t^2
        // /. (1.1)			yf - yi = vi sin(th) {(xf - xi) / (vi cos(th))} + 1/2 ay {(xf - xi) / (vi cos(th))}^2
        //                  yf - yi = sin(th) (xf - xi) / cos(th) + 1/2 ay (xf - xi)^2 / (vi^2 cos^2(th))
        // * 2 cos^2(th)    2 cos^2(th) (yf - yi) = 2 cos^2(th) sin(th) (xf - xi) / cos(th) + 2 cos^2(th) 1/2 ay (xf - xi)^2 / (vi^2 cos^2(th))
        //                  2 cos^2(th) (yf - yi) = 2 cos(th) sin(th) (xf - xi) + ay (xf - xi)^2 / vi^2
        // power-reducing / half angle identity     cos^2(x) = [1 + cos(2x)]/2 :
        //                  2 [1 + cos(2 th)]/2 yf = 2 cos(th) sin(th) xf + ay xf^2 / vi^2
        //                  [1 + cos(2 th)] yf = 2 cos(th) sin(th) xf + ay xf^2 / vi^2
        // double angle formula 2 sin(x) cos(x) = sin(2x) :
        //                  [1 + cos(2 th)] yf = sin(2 th) xf + ay xf^2 / vi^2
        //                  yf + yf cos(2 th) = sin(2 th) xf + ay xf^2 / vi^2
        //                  sin(2 th) xf - yf cos(2 th) = yf - ay xf^2 / vi^2
        // xf = r cos(phi)
        // yf = r sin(phi)
        //                  sin(2 th) r cos(phi) - r sin(phi) cos(2 th) = yf - ay xf^2 / vi^2
        //                  r [ sin(2 th) cos(phi) - sin(phi) cos(2 th) ] = yf - ay xf^2 / vi^2
        // sum/difference identity  sin(x) cos(y) - sin(y) cos(x) = sin(x - y) :
        //                  r sin(2 th - phi) = yf - ay xf^2 / vi^2
        // r = sqrt(xf^2 + yf^2)
        //                  sqrt(xf^2 + yf^2) sin(2 th - phi) = yf - ay xf^2 / vi^2
        // tan(phi) = yf / xf       phi = arctan(yf / xf):
        //                  sqrt(xf^2 + yf^2) sin(2 th - arctan(yf / xf)) = yf - ay xf^2 / vi^2
        // sin(2 th - arctan(yf / xf)) = [yf - ay xf^2 / vi^2] / sqrt(xf^2 + yf^2)
        //
        // arcsin 1: 2 th - arctan(yf / xf) = arcsin{[yf - ay xf^2 / vi^2] / sqrt(xf^2 + yf^2)}         (arcsin1)
        //
        // and
        //
        // arcsin 2: 2 th - arctan(yf / xf) = PI - arcsin{[yf - ay xf^2 / vi^2] / sqrt(xf^2 + yf^2)}    (arcsin2)

        // (arcsin1):
        //
        // 2 th - arctan(yf / xf) = arcsin{[yf - ay xf^2 / vi^2] / sqrt(xf^2 + yf^2)}
        // 2 th = arcsin{[yf - ay xf^2 / vi^2] / sqrt(xf^2 + yf^2)} + arctan(yf / xf)
        // th = {arcsin{[yf - ay xf^2 / vi^2] / sqrt(xf^2 + yf^2)} + arctan(yf / xf)} / 2

        // (arcsin2):
        //
        // 2 th - arctan(yf / xf) = PI - arcsin{[yf - ay xf^2 / vi^2] / sqrt(xf^2 + yf^2)}
        // 2 th = PI - arcsin{[yf - ay xf^2 / vi^2] / sqrt(xf^2 + yf^2)} + arctan(yf / xf)
        // th = [PI - arcsin{[yf - ay xf^2 / vi^2] / sqrt(xf^2 + yf^2)} + arctan(yf / xf)] / 2

        #endregion

        public static MathObject InitialAngle(Obj a, Obj b, int solution = 0, int n = 0)
        {
            if (Misc.NotNull(
                    a.position.x,
                    b.position.x,
                    a.position.y,
                    b.position.y,
                    a.speed,
                    a.acceleration.y)
                &&
                a.speed != 0 &&
                a.speed != 0.0)
            {
                var xf = b.position.x - a.position.x;
                var yf = b.position.y - a.position.y;
                var vi = a.speed;
                var ay = a.acceleration.y;

                if (solution == 0)
                {
                    return
                        ((Trig.Asin((yf - ay * (xf ^ 2) / (vi ^ 2)) / Misc.Sqrt((xf ^ 2) + (yf ^ 2))) + Trig.Atan2(yf, xf))
                         /
                         2);
                }
                else if (solution == 1)
                {
                    return
                        ((Trig.Pi - Trig.Asin((yf - ay * (xf ^ 2) / (vi ^ 2)) / Misc.Sqrt((xf ^ 2) + (yf ^ 2))) + Trig.Atan2(yf, xf))
                         /
                         2);
                }
            }

            throw new Exception();
        }
Ejemplo n.º 2
0
 public MathObject ToAngle()
 {
     return(Trig.Atan2(y, x));
 }