Ejemplo n.º 1
0
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Debug.WriteLine("Layer started at " + reader.BaseStream.Position);

            m_psdFile = psdFile;
            m_rect = new Rectangle
            {
                Y = reader.ReadInt32(),
                X = reader.ReadInt32()
            };
            m_rect.Height = reader.ReadInt32() - m_rect.Y;
            m_rect.Width = reader.ReadInt32() - m_rect.X;


            //-----------------------------------------------------------------------

            int numberOfChannels = reader.ReadUInt16();
            m_channels.Clear();
            for (int channel = 0; channel < numberOfChannels; channel++)
            {
                var ch = new Channel(reader, this);
                m_channels.Add(ch);
                m_sortedChannels.Add(ch.ID, ch);
            }

            //-----------------------------------------------------------------------

            var signature = new string(reader.ReadChars(4));
            if (signature != LayerConstants.EightBimSignature)
                throw (new IOException("Layer Channelheader error!"));

            m_blendModeKey = new string(reader.ReadChars(4));
            m_opacity = reader.ReadByte();

            m_clipping = reader.ReadByte() > 0;

            //-----------------------------------------------------------------------

            byte flags = reader.ReadByte();
            m_flags = new BitVector32(flags);

            //-----------------------------------------------------------------------

            reader.ReadByte(); //padding

            //-----------------------------------------------------------------------

            Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position);

            // this is the total size of the MaskData, the BlendingRangesData, the 
            // Name and the AdjustmenLayerInfo
            uint extraDataSize = reader.ReadUInt32();


            // remember the start position for calculation of the 
            // AdjustmenLayerInfo size
            long extraDataStartPosition = reader.BaseStream.Position;

            m_maskData = new Mask(reader, this);
            m_blendingRangesData = new BlendingRanges(reader, this);

            //-----------------------------------------------------------------------

            var namePosition = reader.BaseStream.Position;

            m_name = reader.ReadPascalString();

            var paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4);

            Debug.Print("Layer {0} padding bytes after name", paddingBytes);
            reader.ReadBytes(paddingBytes);

            //-----------------------------------------------------------------------

            m_adjustmentInfo.Clear();

            long adjustmenLayerEndPos = extraDataStartPosition + extraDataSize;
            while (reader.BaseStream.Position < adjustmenLayerEndPos)
            {
                try
                {
                    m_adjustmentInfo.Add(new AdjusmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = adjustmenLayerEndPos;
                }
            }


            //-----------------------------------------------------------------------
            // make shure we are not on a wrong offset, so set the stream position 
            // manually
            reader.BaseStream.Position = adjustmenLayerEndPos;
        }
Ejemplo n.º 2
0
        //public BitVector32 Flags
        //{
        //    get { return flags; }
        //}
        /// <summary>
        /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data.
        /// </summary>
        /// <param name="reader">The reader containing the PSD file data.</param>
        /// <param name="psdFile">The PSD file to set as the parent.</param>
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Children = new List<Layer>();
            PsdFile = psdFile;

            // read the rect
            Rect rect = new Rect();
            rect.y = reader.ReadInt32();
            rect.x = reader.ReadInt32();
            rect.height = reader.ReadInt32() - rect.y;
            rect.width = reader.ReadInt32() - rect.x;
            Rect = rect;

            // read the channels
            int channelCount = reader.ReadUInt16();
            Channels = new List<Channel>();
            SortedChannels = new SortedList<short, Channel>();
            for (int index = 0; index < channelCount; ++index)
            {
                Channel channel = new Channel(reader, this);
                Channels.Add(channel);
                SortedChannels.Add(channel.ID, channel);
            }

            // read the header and verify it
            if (new string(reader.ReadChars(4)) != "8BIM")
            {
                throw new IOException("Layer Channelheader error!");
            }

            // read the blend mode key (unused) (defaults to "norm")
            reader.ReadChars(4);

            // read the opacity
            Opacity = reader.ReadByte();

            // read the clipping (unused) (< 0 = base, > 0 = non base)
            reader.ReadByte();

            // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant)
            flags = new BitVector32(reader.ReadByte());

            // skip a padding byte
            reader.ReadByte();

            uint num3 = reader.ReadUInt32();
            long position1 = reader.BaseStream.Position;
            MaskData = new Mask(reader, this);
            BlendingRangesData = new BlendingRanges(reader);
            long position2 = reader.BaseStream.Position;

            // read the name
            Name = reader.ReadPascalString();

            // read the adjustment info
            int count = (int)((reader.BaseStream.Position - position2) % 4L);
            reader.ReadBytes(count);
            AdjustmentInfo = new List<AdjustmentLayerInfo>();
            long num4 = position1 + num3;
            while (reader.BaseStream.Position < num4)
            {
                try
                {
                    AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = num4;
                }
            }

            foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo)
            {
                if (adjustmentLayerInfo.Key == "TySh")
                {
                    ReadTextLayer(adjustmentLayerInfo.DataReader);
                }
                else if (adjustmentLayerInfo.Key == "luni")
                {
                    // read the unicode name
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    dataReader.ReadBytes(3);
                    dataReader.ReadByte();
                    Name = dataReader.ReadString().TrimEnd(new char[1]);
                }
            }

            reader.BaseStream.Position = num4;
        }
Ejemplo n.º 3
0
 public DecompressChannelContext(Channel ch) {
     this.ch = ch;
 }
Ejemplo n.º 4
0
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Debug.WriteLine("Layer started at " + reader.BaseStream.Position.ToString());

              m_psdFile = psdFile;
              m_rect = new Rectangle();
              m_rect.Y = reader.ReadInt32();
              m_rect.X = reader.ReadInt32();
              m_rect.Height = reader.ReadInt32() - m_rect.Y;
              m_rect.Width = reader.ReadInt32() - m_rect.X;

              //-----------------------------------------------------------------------

              int numberOfChannels = reader.ReadUInt16();
              this.m_channels.Clear();
              for (int channel = 0; channel < numberOfChannels; channel++)
              {
            Channel ch = new Channel(reader, this);
            m_channels.Add(ch);
            m_sortedChannels.Add(ch.ID, ch);
              }

              //-----------------------------------------------------------------------

              string signature = new string(reader.ReadChars(4));
              if (signature != "8BIM")
            throw (new IOException("Layer Channelheader error!"));

              m_blendModeKey = new string(reader.ReadChars(4));
              m_opacity = reader.ReadByte();

              m_clipping = reader.ReadByte() > 0;

              //-----------------------------------------------------------------------

              byte flags = reader.ReadByte();
              m_flags = new BitVector32(flags);

              //-----------------------------------------------------------------------

              reader.ReadByte(); //padding

              //-----------------------------------------------------------------------

              Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position.ToString());

              // this is the total size of the MaskData, the BlendingRangesData, the
              // Name and the AdjustmentLayerInfo
              uint extraDataSize = reader.ReadUInt32();

              // remember the start position for calculation of the
              // AdjustmentLayerInfo size
              long extraDataStartPosition = reader.BaseStream.Position;

              m_maskData = new Mask(reader, this);
              m_blendingRangesData = new BlendingRanges(reader, this);

              //-----------------------------------------------------------------------

              long namePosition = reader.BaseStream.Position;

              m_name = reader.ReadPascalString();

              int paddingBytes =(int)((reader.BaseStream.Position - namePosition) % 4);

              Debug.Print("Layer {0} padding bytes after name", paddingBytes);
              reader.ReadBytes(paddingBytes);

              //-----------------------------------------------------------------------

              m_adjustmentInfo.Clear();

              long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize;
              while (reader.BaseStream.Position < adjustmentLayerEndPos)
              {
            try
            {
            AdjustmentLayerInfo ali = new AdjustmentLayerInfo(reader, this);
            if (ali.Key.Equals("lrFX"))
            {
                //A sub-key - we want to merge its sub-layer info items with this dict.
                m_adjustmentInfo.AddRange(new Effects(ali)._resources.Values);
            } else
                m_adjustmentInfo.Add(ali); // Just add the items
            }
            catch
            {
              reader.BaseStream.Position = adjustmentLayerEndPos;
            }
              }

              //-----------------------------------------------------------------------
              // make sure we are not on a wrong offset, so set the stream position
              // manually
              reader.BaseStream.Position = adjustmentLayerEndPos;
        }
Ejemplo n.º 5
0
        ///////////////////////////////////////////////////////////////////////////

        #endregion

        ///////////////////////////////////////////////////////////////////////////

        #region ImageData

        ///////////////////////////////////////////////////////////////////////////

        private void LoadImage(PsdBinaryReader reader) {
            ImageCompression = (ImageCompression)reader.ReadInt16();

            // Create channels
            for (Int16 i = 0; i < ChannelCount; i++) {
                var channel = new Channel(i, this.BaseLayer);
                channel.ImageCompression = ImageCompression;
                channel.Length = this.RowCount * Util.BytesPerRow(BaseLayer.Rect, BitDepth);

                // The composite image stores all RLE headers up-front, rather than
                // with each channel.
                if (ImageCompression == ImageCompression.Rle) {
                    channel.RleRowLengths = new RleRowLengths(reader, RowCount);
                    channel.Length = channel.RleRowLengths.Total;
                }

                BaseLayer.Channels.Add(channel);
            }

            foreach (var channel in this.BaseLayer.Channels) {
                channel.ImageDataRaw = reader.ReadBytes(channel.Length);
            }

            // If there is exactly one more channel than we need, then it is the
            // alpha channel.
            if ((ColorMode != PsdColorMode.Multichannel)
              && (ChannelCount == ColorMode.MinChannelCount() + 1)) {
                var alphaChannel = BaseLayer.Channels.Last();
                alphaChannel.ID = -1;
            }
        }
Ejemplo n.º 6
0
    ///////////////////////////////////////////////////////////////////////////

    /// <summary>
    /// Create ImageData for any missing channels.
    /// </summary>
    public void CreateMissingChannels()
    {
      var channelCount = this.PsdFile.ColorMode.MinChannelCount();
      for (short id = 0; id < channelCount; id++)
      {
        if (!this.Channels.ContainsId(id))
        {
          var size = (int)(this.Rect.height * this.Rect.width);

          var ch = new Channel(id, this);
          ch.ImageData = new byte[size];
          unsafe
          {
            fixed (byte* ptr = &ch.ImageData[0])
            {
              Util.Fill(ptr, ptr + size, (byte)255);
            }
          }

          this.Channels.Add(ch);
        }
      }
    }
Ejemplo n.º 7
0
    public Layer(PsdBinaryReader reader, PsdFile psdFile)
      : this(psdFile)
    {
      Rect = reader.ReadRectangle();

      //-----------------------------------------------------------------------
      // Read channel headers.  Image data comes later, after the layer header.

      int numberOfChannels = reader.ReadUInt16();
      for (int channel = 0; channel < numberOfChannels; channel++)
      {
        var ch = new Channel(reader, this);
        Channels.Add(ch);
      }

      //-----------------------------------------------------------------------
      // 

      var signature = reader.ReadAsciiChars(4);
      if (signature != "8BIM")
        throw (new PsdInvalidException("Invalid signature in layer header."));

      BlendModeKey = reader.ReadAsciiChars(4);
      Opacity = reader.ReadByte();
      Clipping = reader.ReadBoolean();

      var flagsByte = reader.ReadByte();
      flags = new BitVector32(flagsByte);
      reader.ReadByte(); //padding

      //-----------------------------------------------------------------------

      // This is the total size of the MaskData, the BlendingRangesData, the 
      // Name and the AdjustmentLayerInfo.
      var extraDataSize = reader.ReadUInt32();
      var extraDataStartPosition = reader.BaseStream.Position;

      Masks = new MaskInfo(reader, this);
      BlendingRangesData = new BlendingRanges(reader, this);
      Name = reader.ReadPascalString(4);

      //-----------------------------------------------------------------------
      // Process Additional Layer Information

      long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize;
      while (reader.BaseStream.Position < adjustmentLayerEndPos)
      {
        var layerInfo = LayerInfoFactory.Load(reader);
        AdditionalInfo.Add(layerInfo);
      }

      foreach (var adjustmentInfo in AdditionalInfo)
      {
        switch (adjustmentInfo.Key)
        {
          case "luni":
            Name = ((LayerUnicodeName)adjustmentInfo).Name;
            break;
        }
      }

    }
Ejemplo n.º 8
0
        ///////////////////////////////////////////////////////////////////////////
        private void LoadImage(PsdBinaryReader reader)
        {
            Debug.WriteLine("LoadImage started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture));

            BaseLayer.Rect = new Rectangle(0, 0, ColumnCount, RowCount);
            ImageCompression = (ImageCompression)reader.ReadInt16();
            switch (ImageCompression)
            {
                case ImageCompression.Raw:
                    var length = this.RowCount * Util.BytesPerRow(BaseLayer.Rect, BitDepth);
                    for (Int16 i = 0; i < ChannelCount; i++)
                    {
                        var channel = new Channel(i, this.BaseLayer);
                        channel.ImageCompression = ImageCompression;
                        channel.Length = length;
                        channel.ImageData = reader.ReadBytes(length);
                        BaseLayer.Channels.Add(channel);
                    }
                    break;

                case ImageCompression.Rle:
                    // Store RLE data length
                    for (Int16 i = 0; i < ChannelCount; i++)
                    {
                        var channel = new Channel(i, this.BaseLayer);
                        channel.RleHeader = reader.ReadBytes(2 * RowCount);

                        int totalRleLength = 0;
                        using (var memoryStream = new MemoryStream(channel.RleHeader))
                        using (var memoryReader = new PsdBinaryReader(memoryStream, Encoding.ASCII))
                        {
                            for (int j = 0; j < RowCount; j++)
                                totalRleLength += memoryReader.ReadUInt16();
                        }

                        channel.ImageCompression = this.ImageCompression;
                        channel.Length = (int)totalRleLength;
                        this.BaseLayer.Channels.Add(channel);
                    }

                    foreach (var channel in this.BaseLayer.Channels)
                    {
                        channel.Data = reader.ReadBytes(channel.Length);
                    }
                    break;
            }

            // If there is one more channel than we need, then it is the alpha channel
            if (ChannelCount == ColorMode.ChannelCount() + 1)
            {
                var alphaChannel = BaseLayer.Channels.Last();
                alphaChannel.ID = -1;
            }
        }
Ejemplo n.º 9
0
        public Layer(PsdBinaryReader reader, PsdFile psdFile)
            : this(psdFile)
        {
            Util.DebugMessage(reader.BaseStream, "Load, Begin, Layer");

            Rect = reader.ReadRectangle();

            //-----------------------------------------------------------------------
            // Read channel headers.  Image data comes later, after the layer header.

            int numberOfChannels = reader.ReadUInt16();
            for (int channel = 0; channel < numberOfChannels; channel++)
            {
                var ch = new Channel(reader, this);
                Channels.Add(ch);
            }

            //-----------------------------------------------------------------------
            //

            var signature = reader.ReadAsciiChars(4);
            if (signature != "8BIM")
            {
                throw (new PsdInvalidException("Invalid signature in layer header."));
            }

            BlendModeKey = reader.ReadAsciiChars(4);
            Opacity      = reader.ReadByte();
            Clipping     = reader.ReadBoolean();

            var flagsByte = reader.ReadByte();
            flags = new BitVector32(flagsByte);
            reader.ReadByte(); //padding

            //-----------------------------------------------------------------------

            // This is the total size of the MaskData, the BlendingRangesData, the
            // Name and the AdjustmentLayerInfo.
            var extraDataSize          = reader.ReadUInt32();
            var extraDataStartPosition = reader.BaseStream.Position;

            Masks = new MaskInfo(reader, this);
            BlendingRangesData = new BlendingRanges(reader, this);
            Name = reader.ReadPascalString(4);

            //-----------------------------------------------------------------------
            // Process Additional Layer Information

            long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize;
            while (reader.BaseStream.Position < adjustmentLayerEndPos)
            {
                var layerInfo = LayerInfoFactory.Load(reader, this.PsdFile, false, adjustmentLayerEndPos);
                AdditionalInfo.Add(layerInfo);
            }

            foreach (var adjustmentInfo in AdditionalInfo)
            {
                switch (adjustmentInfo.Key)
                {
                case "luni":
                    Name = ((LayerUnicodeName)adjustmentInfo).Name;
                    break;

                case "lyid":
                    LayerID = ((LayerId)adjustmentInfo).ID;
                    break;
                }
            }

            Util.DebugMessage(reader.BaseStream, "Load, End, Layer, {0}", Name);

            PsdFile.LoadContext.OnLoadLayerHeader(this);
        }