Ejemplo n.º 1
0
 public CreateButton(string _txt, string _assetName, Rectangle _rect, Game1.Animals _type, Game1 _game1)
 {
     this.txt = _txt;
     this.assetName = _assetName;
     this.rect = _rect;
     this.type = _type;
     _game1.buttonList.Add(this);
     this.game1 = _game1;
 }
Ejemplo n.º 2
0
 public ActionButton(string _txt, string _assetName, Rectangle _rect, Game1.Actions _actionType, Game1 _game1, IOption<Animal> _animal)
 {
     this.txt = _txt;
     this.assetName = _assetName;
     this.rect = _rect;
     this.actionType = _actionType;
     this.animal = _animal;
     _game1.buttonList.Add(this);
     this.game1 = _game1;
 }
Ejemplo n.º 3
0
        public IOption<Animal> Create(Game1.Animals animalType)
        {
            switch (animalType)
            {
                case Game1.Animals.Cat:
                    return new Some<Animal>(new Cat());

                case Game1.Animals.Dog:
                    return new Some<Animal>(new Dog());

                case Game1.Animals.Tiger:
                    return new Some<Animal>(new Tiger());

                case Game1.Animals.Pizza:
                    return new Some<Animal>(new Pizza());

                default:
                    return new None<Animal>();
            }
        }