public void RecordWhenRecording_ShouldKeepRecording() { // Arrange var sut = new Vcr(); sut.Record(); // Act sut.Record(); // Assert Assert.AreEqual(sut.RecordingState, sut.State); }
public void RecordWhenRecording_ShouldKeepRecording() { // Arrange var sut = new Vcr(); sut.Record(); // Act sut.Record(); // Assert Assert.AreEqual(sut.RecordingState, sut.State); }
public void PlayWhenRecording_ShouldKeepRecording() { // Arrange var sut = new Vcr(); sut.Record(); // Act sut.Play(); }
public void PlayWhenRecording_ShouldKeepRecording() { // Arrange var sut = new Vcr(); sut.Record(); // Act sut.Play(); }